If you were unable to attend the E3 2014 games conference earlier this year as see the exclusive tutorial video that was shown to attendees prior to being able to playing the new Borderlands The Pre-Sequel game.
Borderland fans can now see what is possible using the different weapons in the Borderlands The Pre-Sequel game, check it out after the jump thanks to developer 2K Australia and Gearbox Software.
When the Borderlands The Pre-Sequel game officially launches later this year and is published by 2K Games in the US on October 14th 2014 and internationally on October 17th. Owners of PCs, Playstation 3s and Xbox 360s will be able to enjoy the fun.
As in previous Borderlands games The Pre-Sequel will feature four playable characters for gamers to enjoy, each equipped with different classes and abilities, and all were non-player characters or NPCs in previous Borderlands games.
“The first of these characters is Athena, “the Gladiator”, a rogue assassin of the Atlas Corporation first introduced in the Borderlands DLC campaign The Secret Armory of General Knoxx. Athena can use a temporary shield to absorb damage; this ability can be upgraded to make the shield itself into a weapon that can be thrown at enemies, and even allow it to absorb elemental damage which can in turn, be reflected back at enemies.
The Hyperion engineer Wilhelm, “the Enforcer”, can become increasingly augmented with technology and weaponry over the course of the game, transforming him into the more familiar cybernetic form he possessed as the first major boss in Borderlands 2.
While not detailed in initial demos, Lynchwood sheriff Nisha, “the Lawbringer” (also introduced in Borderlands 2), and Claptrap, “the Fragtrap” (the last remaining robot of its kind as of Borderlands 2) will also be playable characters.”