
PlayStation 4 and PS Vita gamers looking for a new and original platform to enjoy next month, might be interested in SHU which will be officially launching on October 4th, 2016.
Check out the launch trailer below to learn more about this new artistic platform that will be available to play both on your main console and PlayStation handheld.
Shu is a beautiful and engrossing platformer that we’re bringing to PC and consoles with our friends at Secret Lunch. Control Shu and a colourful trail of hand-drawn characters as they run, jump and glide their way up an ancient mountain, forever pursued by a monstrous and unrelenting storm. Can you outrun the end of the world?
Gameplay and Features
SHU offers a unique blend of platforming mechanics that are both challenging and rewarding. Players will control Shu, the main character, along with a colorful entourage of hand-drawn companions. Each character brings their own unique abilities to the table, allowing players to solve puzzles and navigate through various obstacles. The game is set against the backdrop of an ancient mountain, which players must ascend while being chased by a relentless storm. This adds an element of urgency and excitement to the gameplay, as players must think quickly and act even faster to avoid being caught.
The artistic design of SHU is one of its standout features. The hand-drawn characters and environments are beautifully crafted, creating an immersive experience that draws players into its world. The game also features a dynamic weather system, which not only affects the visual aesthetics but also impacts gameplay. For example, strong winds might push characters off platforms, while rain can make surfaces slippery, adding an extra layer of challenge.
Development and Collaboration
SHU is a collaborative effort between Coatsink and Secret Lunch, two studios known for their innovative approach to game design. Coatsink has a history of developing engaging and visually stunning games, and SHU is no exception. The collaboration with Secret Lunch has allowed both studios to bring their unique strengths to the project, resulting in a game that is both visually captivating and mechanically sound.
The development process for SHU involved a lot of iteration and feedback from early testers. The developers wanted to ensure that the game was not only fun to play but also accessible to a wide range of players. This led to the inclusion of various difficulty settings and assistive features, making the game enjoyable for both casual gamers and hardcore platforming enthusiasts.
For more information on the new SHU jump over to the official website for details by following the link below.
Source: Coat Sink
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