The Raspberry Pi Foundation and publisher Pi Press have today made available the 5th Wireframe games magazine, providing more insight into how games are built and function. In this week’s issue, which is now available to purchase and download, designer Andrew Shouldice takes us behind the scenes on his forthcoming action-adventure Tunic, about a tiny fox in a sprawling fantasy world.
Exclusive Features and In-Depth Interviews
The features in this issue of Wireframe include:
- Vicarious Visions reveal how they revived Crash Bandicoot
- Transmission, a soothing driving sim from solo game dev Jon Dadley
- Part two of our guide to making your own FPS in Unity
- How to make your own arcade-style high-score table
One of the standout articles in this issue is the detailed interview with Vicarious Visions, the studio behind the successful revival of the Crash Bandicoot series. They delve into the challenges and triumphs of bringing a beloved classic to modern audiences, discussing everything from graphical updates to maintaining the original game’s charm.
Another fascinating feature is the spotlight on Jon Dadley’s Transmission. This soothing driving simulator offers a unique take on the genre, focusing on relaxation and exploration rather than high-speed thrills. Dadley shares his inspiration and the development process, providing valuable insights for aspiring game developers.
Guides and Tutorials for Aspiring Developers
For those looking to get hands-on with game development, this issue continues its practical guide to creating your own first-person shooter (FPS) in Unity. Part two of this series dives deeper into the mechanics and coding required to bring your FPS game to life. Whether you’re a beginner or have some experience, this guide offers step-by-step instructions and tips to help you succeed.
Additionally, the magazine includes a tutorial on creating an arcade-style high-score table. This feature is perfect for developers who want to add a competitive edge to their games. The tutorial covers everything from basic design principles to implementing the code, making it accessible for developers of all skill levels.
Beyond the technical guides, Wireframe also features interviews with industry veterans and rising stars. The BAFTA-winning developers behind Monument Valley 2 and Alto’s Adventure share their journeys through the gaming industry, offering inspiration and advice for newcomers. Their stories highlight the importance of creativity, perseverance, and innovation in game development.
Moreover, No More Heroes director Suda51 provides an in-depth look at his career, discussing his work with Grasshopper Manufacture, his literary influences like Kafka, and his passion for wrestling. Suda51’s unique perspective and experiences offer a fascinating glimpse into the mind of a renowned game director.
In late 2018, Adrienne Law and Harry Nesbitt were both recognized by BAFTA as Breakthrough Brits, an award given by BAFTA to new and emerging talent across a variety of art and entertainment industries. Their achievements underscore the importance of nurturing new talent and the impact fresh perspectives can have on the gaming industry.
For more information, jump over to the official Raspberry Pi website by following the link below.
Source: Raspberry Pi
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