It has been revealed this week that the new and highly anticipated Nintendo Switch games console uses the NVIDIA Unreal Engine 4, which Nintendo’s creative director Shigeru Miyamoto says has been mastered by Nintendo.
Thanks to the NVIDIA Unreal Engine 4 Miyamoto reveal that PC games will easily port to the new Switch console allowing games developers to easily benefit from the new platform. Unlike the Wii U which was unable to easily support third-party software.
Nintendo’s creative director Shigeru Miyamoto explains :
Regarding our software development environment, third-party developers who are making software for PC can now easily adapt that software to work on our platform. In the current development environment, Iʼd say that it would take less than a year for them to port a PC game to Nintendo Switch.
That ease of software development has also been felt by Nintendoʼs internal developers. Also, even though game software developers in the U.S. and E.U. are often said to have superior skills to their Japanese counterparts when it comes to software development techniques, Nintendoʼs software developers have mastered state-of-the-art technologies such as Unreal engine, and their skills can now be compared with those of Western developers. Our developers are more excited than ever to create software. This
Nintendo’s managing executive officer Shinya Takahashi explains more about the collaboration with NVIDIA ;
I have to refrain from disclosing any technological details, but … we have been very flexible when making technological selections. This time, in order to develop Nintendo Switch with high performance in spite of its low power consumption, I feel it was key that the two companies could work together as partners while also fully displaying our individual craftsmanship.
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