You don’t codename your game Project Colossus unless you’re prepared to deliver something truly magnificent or a truly colossal shot of disappointment. With the kind of showing Battlefield 3 is putting up, however, Activision can’t really afford to go that route. In fact, they’re taking a page out of EA’s playbook, with one report suggesting destructible environments may be making their series debut.
Destructible Environments: A Game Changer
Destructible environments have been a significant feature in many modern games, adding a layer of realism and strategy that players crave. The ability to blow up buildings, create new pathways, and alter the battlefield dynamically can significantly impact gameplay. For instance, in Battlefield 3, players can bring down entire structures, forcing opponents to rethink their strategies on the fly. If Activision incorporates this feature into their next game, it could revolutionize the way players approach combat scenarios in the Call of Duty series. Imagine a multiplayer match where cover is no longer permanent, and every explosion changes the landscape. This could lead to more intense and unpredictable battles, keeping players on their toes.
World War 3: A Fresh Yet Familiar Setting
What’s more interesting is the setting in which you’ll be blowing said environments to polygon dust. Tired of being whisked away from one exotic locale to another on increasingly ridiculously contrived missions? Get ready for whirlwind location-hopping while fighting in a good old-fashioned World War 3. Good, we hadn’t had one of them in a while. This setting allows for a mix of urban and rural combat, with battles taking place in recognizable cities and remote areas alike. The global scale of World War 3 means that players could find themselves fighting in iconic locations such as New York, Paris, or Tokyo, each with its unique challenges and strategic opportunities.
The same sources are non-committal about “Soap” and Price’s appearance in the game, saying they “may” return, but if Activision is making a game that’s meant to show it’s business as usual for Infinity Ward, it’s a solid bet they’ll attach some familiar faces to it. Characters like Soap and Price have become iconic within the Call of Duty franchise, and their return could provide a sense of continuity and nostalgia for long-time fans. Their presence could also help to tie together the narrative threads from previous games, creating a more cohesive and engaging storyline.
Moreover, the potential for new characters and story arcs is immense. A World War 3 setting offers a plethora of narrative possibilities, from espionage and covert operations to large-scale battles and political intrigue. The game could explore the motivations and backgrounds of various factions involved in the conflict, providing a richer and more immersive experience for players.
In addition to the single-player campaign, the multiplayer aspect of the game could see significant enhancements. Destructible environments and a global conflict setting could lead to innovative new game modes and mechanics. For example, players might engage in large-scale operations that span multiple maps and objectives, with the outcome of one battle influencing the next. This could add a layer of depth and strategy to the multiplayer experience, making it more engaging and rewarding.
In conclusion, Project Colossus has the potential to be a groundbreaking entry in the Call of Duty series. By incorporating destructible environments and setting the game in a World War 3 scenario, Activision could deliver a fresh and exciting experience for both new and veteran players. The return of beloved characters like Soap and Price, combined with the introduction of new faces and storylines, could create a compelling narrative that keeps players invested. As we await more details, the anticipation for this game continues to build, and it will be interesting to see how Activision rises to the challenge.
Source Kotaku
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