Tablet gamers eagerly awaiting the release of the new Infinity Blade: Dungeons game will be disappointed to hear that Epic Games has announced a delay. The launch, initially expected sooner, will now be postponed until 2013.
The original Infinity Blade was a groundbreaking success, becoming the fastest-grossing app in the history of iOS by making $1.6 million in just four days. Developed by Chair Entertainment and Epic Games, it was released back in 2010 and set a high bar for mobile gaming.
The Impact of Infinity Blade on Mobile Gaming
Infinity Blade introduced a new style of RPG hack-n-slash gameplay to tablets, showcasing the potential of the advanced hardware in Apple’s new tablets at the time. The game’s success demonstrated that mobile devices could deliver high-quality gaming experiences previously thought possible only on consoles and PCs. The game’s stunning graphics, intuitive touch controls, and engaging storyline captivated players and set a new standard for mobile games.
Epic Games’ decision to delay the release of Infinity Blade: Dungeons is rooted in their commitment to quality. In an interview with the All Things D website, Epic’s spokesperson explained: “Ever since the talented team at Impossible Studios got their hands on Infinity Blade: Dungeons, they’ve been busy adding their great ideas to the game,” Phillips says. “There was also the matter of getting the Impossible Studios team up and running with desks, chairs, staplers, and computers. The logistics of a new studio and implementing all these great ideas required a little extra time, so Infinity Blade: Dungeons will hit iOS in 2013.”
What to Expect from Infinity Blade: Dungeons
Infinity Blade: Dungeons promises to build on the success of its predecessors by introducing new gameplay mechanics and enhanced graphics. The game is expected to offer a more immersive experience with deeper RPG elements, including character customization, weapon crafting, and dungeon exploration. Players will navigate through a series of dungeons filled with challenging enemies and intricate puzzles, using a combination of strategy and skill to progress.
The delay also allows the developers to optimize the game for the latest iOS devices, ensuring that it takes full advantage of the hardware capabilities of the new iPad models. This optimization is crucial for delivering the high-quality visuals and smooth performance that fans of the series have come to expect.
There was speculation that Infinity Blade: Dungeons might coincide with the launch of the new Apple mini iPad. While this would have been an exciting prospect for fans, the delay indicates that the developers are prioritizing the game’s quality over a rushed release. This decision aligns with Epic Games’ reputation for delivering polished and highly acclaimed titles.
In conclusion, while the delay of Infinity Blade: Dungeons is undoubtedly disappointing for eager fans, it is a testament to the developers’ dedication to creating a superior gaming experience. The original Infinity Blade set a high standard, and the upcoming release aims to surpass it by incorporating innovative ideas and leveraging the latest technology. As we await its arrival in 2013, the anticipation continues to build for what promises to be another landmark title in mobile gaming.
Source: AllThingsD
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