HTC has this week announced the availability of a new set of tools created to enable VR and AR developers to build applications using the Vive Pro’s stereo front-facing cameras. The new augmented reality support transforms the headset into an AR development kit and allows the cameras to capture depth, spatial mapping data, hand input, and seamlessly shift between virtual reality and augmented reality worlds. Check out the demonstration videos below to learn more.
The new development kit takes the form of the SRWorks SDK expanding the gameplay mechanics and application possibilities tremendously. “With the launch of VIVE Pro, developers will now have access to the stereo front facing cameras to create new experiences that can mix the see-through stereo camera view and their virtual worlds. This will enable developers to perform 3D perception and depth sensing with the stereo RGB sensors, opening new worlds for more creative, interactive experiences.”
SRWorks SDK includes support for native development with plugins for Unity and Unreal, and that the modules can enable the following Depth, Spatial Mapping (static and dynamic meshes), placing virtual objects in the foreground or background and live interactions with virtual objects and simple hand interactions. The Vive SRWorks SDK is now available to download in a beta release from the company’s developer portal via the link below. “In addition to the updated OpenVR camera APIs that can now handle more than the mono camera of the original VIVE, the VIVE Software team is also providing developers with early access to the VIVE SRWorks SDK”.
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