Advancer Technologies have unveiled their new “USB Biofeedback Game Controller” that allows you to harness the power of electromyography to control video games with your muscles.
The controller uses a six-button setup with the left forearm controlling the B button (RUN/ATTACK), the right forearm controlling the A button (JUMP), the left bicep controlling the LEFT button, the right bicep controlling the RIGHT button, and combinations for UP and DOWN. Watch the video after the jump to see it in action.
How It Works
Advancer Technologies explains:
“At the core of this plug-in-play controller is the powerful yet low-cost Arduino UNO microcontroller, a favorite among hobbyists and students, acting as a HID keyboard interface. Integrated with the Arduino UNO are four of Advancer Technologies’ new Platinum Series Muscle Sensors, allowing four muscles to act independently or in combination with each other to control over four buttons.”
The Arduino UNO microcontroller is a versatile and widely-used platform that simplifies the process of creating interactive electronic projects. By leveraging the Arduino UNO, the USB Biofeedback Game Controller can translate muscle movements into game commands, providing a unique and immersive gaming experience. The Platinum Series Muscle Sensors are designed to detect electrical activity in muscles, known as electromyography (EMG), and convert these signals into digital inputs that the Arduino can process.
Applications and Potential
The potential applications for this technology extend beyond gaming. For instance, it could be used in physical therapy to help patients regain muscle control and strength through interactive exercises. By integrating biofeedback into rehabilitation programs, therapists can create engaging and motivating activities that encourage patients to perform their exercises consistently.
Moreover, this technology could be adapted for use in assistive devices for individuals with disabilities. For example, people with limited mobility could use muscle sensors to control computers, smartphones, or other electronic devices, providing them with greater independence and accessibility.
In the realm of gaming, the USB Biofeedback Game Controller offers a novel way to interact with virtual environments. Traditional controllers rely on button presses and joystick movements, but this biofeedback controller allows players to use their own muscle movements to control the game. This can create a more immersive and physically engaging experience, as players must use their own strength and coordination to succeed in the game.
Future Developments
As technology continues to advance, we can expect to see further improvements and innovations in the field of biofeedback and muscle-sensing controllers. Future iterations of the USB Biofeedback Game Controller could include more sensors to allow for even more complex and nuanced control schemes. Additionally, advancements in sensor technology could lead to more accurate and responsive inputs, enhancing the overall user experience.
Developers could also explore integrating this technology with virtual reality (VR) systems, creating fully immersive environments where players can interact with the game world using their own muscle movements. This could revolutionize the way we experience VR, making it more intuitive and physically engaging.
The USB Biofeedback Game Controller by Advancer Technologies represents a significant step forward in the integration of biofeedback technology with interactive entertainment. By harnessing the power of electromyography, this innovative controller opens up new possibilities for gaming, rehabilitation, and assistive technology. As the technology continues to evolve, we can look forward to even more exciting developments in this field.
Source: Games Beat
Latest Geeky Gadgets Deals
Disclosure: Some of our articles include affiliate links. If you buy something through one of these links, Geeky Gadgets may earn an affiliate commission. Learn about our Disclosure Policy.