Highwire Games, the game development studio founded by former developers from the Halo and Infamous franchises, has recently unveiled new gameplay footage for their highly anticipated PlayStation VR exclusive game, Golem. This footage offers a tantalizing glimpse into what players can expect from this innovative title.
Development and Expectations
Even though the PlayStation VR headset is expected to launch sometime later this year, the development team behind Golem has already indicated that the game will probably not be ready for the hardware’s launch. This means that Golem will not be available as a launch title when Sony officially releases the VR headset. This news might be disappointing for some, but it also suggests that the developers are taking their time to ensure the game meets high standards of quality and performance.
Golem is being designed to run at a native 90fps, rather than the more common 60fps re-projected to 120fps. This higher frame rate is crucial for VR experiences, as it can significantly reduce motion sickness and provide a smoother, more immersive experience. The commitment to achieving this performance benchmark is evident in the gameplay trailers released so far.
Click and drag your mouse around this 360-degree “scene-shot” in order to simulate being inside of this PlayStation VR exclusive from a team of ex-Halo and ex-Infamous developers.
Gameplay and Features
The gameplay footage reveals a richly detailed world where players control a golem, a mythical creature brought to life through magical means. The game promises to offer a unique blend of exploration, puzzle-solving, and combat, all designed to take full advantage of the immersive capabilities of VR. Players will be able to control their golem using intuitive motion controls, making the experience feel more natural and engaging.
One of the standout features of Golem is its use of 360-degree environments. This allows players to look around and interact with the world in a way that traditional games simply can’t match. The developers have also hinted at a deep and engaging storyline, which will unfold as players progress through the game. This narrative-driven approach is likely to appeal to fans of both the Halo and Infamous series, who are accustomed to rich, story-based experiences.
As soon as more information is made available by Sony regarding when we can expect to start preordering their new PlayStation VR hardware, previously code-named Project Morpheus, we will keep you up-to-date as always. The anticipation surrounding both the hardware and Golem is palpable, and fans are eagerly awaiting any new details.
In conclusion, Golem represents a significant step forward for VR gaming, combining the expertise of seasoned developers with cutting-edge technology. While the wait for its release may be longer than some had hoped, the promise of a high-quality, immersive experience makes it well worth the anticipation. Stay tuned for more updates as we get closer to the launch of both the PlayStation VR headset and Golem.
Source: Road To VR
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