If you are hoping to start playing the highly anticipated Phoenix Point game created by original X-COM designer and developer Julian Gollop. You will be disappointed to learn that the game’s launch has been pushed back a few months from June to September 2019. Gollop has created a video which is embedded below explaining why the launch date has been pushed back a couple of months
Phoenix Point was made possible thanks to a crowdfunding campaign via Fig back in 2017 and is expected to be launched on both the Xbox One console and PC systems. At the current time there’s no details on whether the game will be available on other systems such as the Switch and PlayStation 4 but as soon as information is made available will keep you up-to-date as always.
“I’m going to get straight to it – we’re delaying the release of Phoenix Point by three months, to September 2019. I realize this is going to be disappointing news for a lot of people, and I’m really sorry about it. Even though the game is on track to be content complete much sooner, the extra time will give us the chance to test and polish the gameplay much more extensively, and I think that the end result will be well worth it.
We didn’t take this decision lightly, but I think this investment of additional time and resources will help the game live up to your expectations. Our next backer release will be out in March with a large amount of new content – details to follow shortly. I realise we are asking for a little bit of more patience from you, but I am sure you won’t be disappointed with the product of our intensive labours. So once again, I would like to thank all our backers for their patience and support, and I look forward to getting your feedback to backer release 4 in March.”
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