Bungie has finally revealed the project it left Microsoft and shacked up with Activision to build back in 2007. And having left a franchise it created and nurtured into an iconic industry presence over the course of a decade to make it, this should be something truly special. The only problem is they haven’t actually shown anything. Details are light, as although Bungie has been working on the game for years only concept art was actually shown, with the high concept of the game explained by executives.
“As we saw Destiny come together,” Activision Publishing CEO Eric Hirshberg says, “we realised it belonged to a genre we couldn’t quite pin down. We realised to refer to Destiny as any one of these pre-existing genres would almost be to undersell or under-promise what we think it could deliver to gamers, because we think it has the capacity to deliver a new experience.” Destiny is being billed as the first “shared world” FPS, a cross between FPS, sandbox and persistent worlds, if Bungie needed one more reason for close scrutiny of its project.
The Vision Behind Destiny
Bungie’s vision for Destiny is ambitious, aiming to create a universe that players can immerse themselves in for years to come. The concept art revealed so far hints at a rich, expansive world filled with diverse environments and intriguing characters. The game is set in a mythic science fiction universe, where players take on the role of Guardians, protectors of Earth’s last safe city. These Guardians wield incredible powers and are tasked with defending humanity from various alien threats.
The developers have emphasized that Destiny is not just a game but a living, breathing world that will evolve over time. This means regular updates, expansions, and events that will keep the community engaged and the game world dynamic. Bungie aims to create a sense of continuity and progression, where players’ actions can have lasting impacts on the game world.
Innovative Gameplay Mechanics
One of the most intriguing aspects of Destiny is its “shared world” shooter concept. This means that while the game is primarily a first-person shooter, it incorporates elements from other genres to create a unique experience. For instance, the game features a persistent world, similar to what you might find in an MMORPG. This allows players to encounter each other in the game world, team up for missions, or compete in various activities.
The sandbox elements of the game mean that players have a lot of freedom in how they approach different challenges. Whether you prefer to go in guns blazing or take a more strategic approach, Destiny offers multiple ways to play. The game also promises a robust loot system, with a wide variety of weapons, armor, and other gear that players can collect and customize.
Another key feature is the game’s social aspects. Bungie has designed Destiny to be a highly social experience, encouraging players to form clans, participate in cooperative missions, and engage in competitive multiplayer modes. The game will also feature a matchmaking system to help players find others to team up with, making it easier to experience the game’s content without having to go it alone.
The anticipation for Destiny is palpable, and while Bungie has yet to show actual gameplay, the high-level concepts and vision they have shared are enough to get fans excited. The combination of a rich, evolving world, innovative gameplay mechanics, and a strong social component makes Destiny one of the most highly anticipated games in recent memory.
Source Eurogamer
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