Last month it was revealed by Palmer Luckey during the Oculus Connect 2015 developer event, that the Oculus Rift virtual reality headset will cost more than $350 when it is finally launched as a consumer unit during the early months of 2016.
During the same event members of the team that are responsible for designing the final consumer versions of the Oculus Rift also took to the stage to talk about the production process, and reveal that the first consumer unit has already rolled off the production line.
Stephanie Lue, Hardware Project Manager at Oculus and colleague Caitlin Kalinowski, Head of Product Design Engineering at Oculus explains more :
We set a date out for ourselves for when we wanted to build the first product and we hit that date on the nose. It was a career first for me to put together something that complicated on the first try. It was a testament to both product management and engineering.
Our hardware teams are pouring our hearts and souls to get it just right for the experience and for manufacturability so that we can get this out to as many people as possible. It’s definitely worth the wait.
On this first build we actually outperformed many major companies out there. – After all the work we put in, the headset disappeared for me during [Oculus Story Studio’s Henry] and it hit me… if you can make people feel like that with this product… you can do anything with it. All this work that we’ve done has been worth it.
As more details are announced regards a confirmed release date or even a pre-order date for the consumer version of the Oculus Rift virtual reality headset together with a confirmed price we will keep you updated as always. Hopefully we will not have to wait too long for more details to be made available.
Source: Road To VR