The new Double Fine Adventure game, which took Kickstarter by storm last week, raised a staggering $400,000 in less than eight hours and now currently sits on a massive $1,851,334 in pledges with still 26 days to go.
Over the next six-to-eight months, a development team under Tim Schafer’s supervision will develop the proposed classic point-and-click adventure. But where it goes from there will unfold in real time for all the backers to see. Watch a video of the latest update from Double Fine Adventure after the break.
The Development Process
The development process of Double Fine Adventure is set to be a transparent and interactive journey. The team will provide regular updates, behind-the-scenes looks, and insights into the game’s progress. This level of transparency is rare in the gaming industry, where development is often shrouded in secrecy until the final product is ready for release. By involving the backers in the development process, Double Fine is fostering a sense of community and ownership among its supporters.
The beta version of the game, once complete, will be rolled out to backers to view via Steam. There will be a private online community set up for the backers to discuss the project with the developers and submit their thoughts and feelings about the game’s content and direction. This community will serve as a platform for constructive feedback and collaboration, allowing backers to have a direct impact on the game’s development. Sometimes, backers will even have the opportunity to vote on decisions when the development team can’t decide, ensuring that the game reflects the collective vision of its supporters.
Impact on the Gaming Industry
The success of Double Fine Adventure on Kickstarter has significant implications for the gaming industry. It demonstrates the power of crowdfunding as a viable alternative to traditional publishing models. By bypassing traditional publishers, developers can retain creative control and connect directly with their audience. This model also reduces the financial risk associated with game development, as funding is secured upfront from enthusiastic supporters.
Moreover, the success of Double Fine Adventure has inspired other developers to explore crowdfunding as a means of bringing their projects to life. It has shown that there is a strong demand for niche genres, such as classic point-and-click adventures, which may not receive support from mainstream publishers. This shift towards crowdfunding has the potential to diversify the types of games available to players and encourage innovation within the industry.
Once the game is finished, backers will receive the completed version in the available format of their choice. This ensures that supporters are rewarded for their contributions and can enjoy the final product on their preferred platform. The involvement of backers throughout the development process also means that the final game is likely to be more polished and aligned with the expectations of its audience.
Source: Kickstarter
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