Eurogamer’s John Linneman has been able to get three hours hands-on gameplay time with the new and highly anticipated DOOM Eternal game currently in the final stages of development by id Software. Checkout the video below to learn more about the game and his thoughts on its gameplay, performance and design.
“Once into the game, what immediately becomes apparent is how different progression is handled – and it’s the biggest change from Doom 2016. Rather than focusing on a single location, Eternal allows players to visit different areas around the planet. This is accessed from a central hub location – basically a flying space spire inhabited by the Doom Slayer, which he uses to travel around. It’s a fun idea and thankfully, doesn’t slow down the gameplay. More to the point, it means that each stage can offer a unique look and feel without any big sudden changes feeling out of place or jarring.”
Enhanced Gameplay Mechanics
DOOM Eternal builds upon the foundation laid by its predecessor, DOOM 2016, but introduces several new gameplay mechanics that enhance the overall experience. One of the most notable additions is the “Meat Hook,” a grappling hook attached to the Super Shotgun. This allows players to quickly close the distance between themselves and enemies, adding a new layer of strategy and mobility to combat. The game also introduces new enemy types, each with unique behaviors and weaknesses, requiring players to adapt their tactics on the fly.
Another significant change is the introduction of the “Destructible Demons” system. Enemies now show visible damage as they take hits, which not only adds a visceral layer of realism but also provides players with visual feedback on how close they are to defeating their foes. This system encourages players to be more aggressive and precise in their attacks, making combat even more engaging.
Expansive World and Lore
DOOM Eternal expands the game’s universe significantly, offering a richer narrative and more detailed lore. The central hub, known as the Fortress of Doom, serves as a base of operations for the Doom Slayer. From here, players can access various missions, upgrade their equipment, and explore hidden secrets. This hub world adds a layer of depth to the game, making it feel more like a living, breathing universe rather than a series of disconnected levels.
The game also delves deeper into the backstory of the Doom Slayer and the origins of the demonic invasion. Through collectible lore items and environmental storytelling, players can uncover the history of the conflict and gain a better understanding of the game’s world. This added narrative depth makes DOOM Eternal more than just a mindless shooter; it becomes an epic saga of good versus evil.
DOOM Eternal will be launching on PC, PlayStation 4, Xbox One on March 20th 2020 and a Nintendo Switch version of DOOM Eternal is planned for a later date.
Source: Eurogamer
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