Bethesda Softworks has released a new pre-E3 gameplay trailer for its highly anticipated upcoming game, Dishonoured. This first-person shooter is currently under development by Arkane Studios. Dishonoured is a Neo-Victorian/steampunk stealth action game that will be launched on October 9th, 2012, for the PC, PS3, and Xbox 360.
The new Dishonoured game has been built on a modified Unreal Engine 3, providing a robust and visually stunning environment for players to explore. Gamers will take control of Corvo Atano, once a legendary bodyguard for the Empress, who now seeks vengeance against the Lord Regent who framed him for the assassination of the Empress. This gripping narrative sets the stage for a thrilling adventure filled with intrigue, betrayal, and retribution.
Gameplay Mechanics and Features
Dishonoured offers a unique blend of gameplay mechanics that set it apart from other titles in the genre. Players can approach each mission with a variety of strategies, whether it be through stealth, combat, or a combination of both. The game encourages creative problem-solving and rewards players for thinking outside the box. Corvo’s abilities, which include teleportation, time manipulation, and possession, add an extra layer of depth to the gameplay, allowing for a multitude of ways to tackle challenges.
The game’s world is richly detailed, drawing inspiration from a pantheon of modern classics. As described by the developers, “The game blends inspirations from a pantheon of modern classics: The oppressive atmosphere and paranoid politicking of BioShock, the graceful bloodletting of Assassin’s Creed, the murky morality of Deus Ex, and the stealth and shadow of Thief.” This amalgamation of influences creates a unique and immersive experience that is sure to captivate players.
Visual and Audio Design
The visual design of Dishonoured is heavily influenced by its Neo-Victorian and steampunk aesthetic. The city of Dunwall, where the game is set, is a sprawling metropolis filled with towering structures, narrow alleyways, and intricate details that bring the world to life. The art direction, led by Viktor Antonov, who previously worked on Half-Life 2, ensures that every corner of the game is visually striking and atmospheric.
The audio design also plays a crucial role in immersing players in the world of Dishonoured. The game’s soundtrack, composed by Daniel Licht, complements the dark and moody atmosphere, while the voice acting brings the characters to life. The sound effects, from the clinking of Corvo’s weapons to the ambient noises of Dunwall, further enhance the sense of immersion.
The new pre-E3 gameplay trailer showcases some of these elements, giving players a glimpse of what to expect from the final game. The trailer highlights the game’s fluid combat system, the variety of abilities at Corvo’s disposal, and the richly detailed environments that players will explore.
In addition to the main storyline, Dishonoured also features a variety of side missions and optional objectives that add depth to the gameplay. These missions often provide additional context to the main story and offer rewards that can aid players in their quest for vengeance. The choices players make throughout the game will also have a significant impact on the story’s outcome, adding replayability and encouraging multiple playthroughs.
Source: Lazy Gamer
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