If you enjoy using Microsoft’s Kinect or Sony’s Play motion controllers, you might be interested in a new Motion SDK which has been created by BitGym.
The new Motion SDK has been designed to bring motion style controls to iOS and Android devices. Watch the video after the jump to learn more about the Motion SDK project and see it in action.

Innovative Technology Behind BitGym’s Motion SDK
BitGym explains a little more about the technology used within their Motion SDK software.
“Our tracking code is a 400kB C++ library which uses an entirely custom vision algorithm we have developed for motion games. It runs at 24 fps, uses minimal CPU, has low latency, and requires no calibration. (The camera FPS in the current lighting is the gating factor)”
This innovative technology allows developers to create immersive and interactive gaming experiences on mobile devices without the need for additional hardware. The Motion SDK leverages the existing camera on smartphones and tablets to detect and interpret user movements, making it accessible and convenient for both developers and users. The low latency and minimal CPU usage ensure that the motion controls are responsive and do not drain the device’s battery excessively.
Potential Applications and Future Developments
Games running the new Motion SDK will not be arriving until next year, but many existing games created for iOS and Android can easily be ported to motion controls, says BitGym. This opens up a world of possibilities for game developers who want to enhance their games with motion controls. Imagine playing your favorite mobile games with the same level of interactivity and immersion that you experience with console motion controllers.
In addition to gaming, the Motion SDK has potential applications in other areas such as fitness, education, and virtual reality. For example, fitness apps could use motion controls to track your movements and provide real-time feedback on your workouts. Educational apps could create interactive learning experiences that engage students in new and exciting ways. Virtual reality apps could use motion controls to provide a more immersive experience without the need for expensive VR hardware.
BitGym’s Motion SDK represents a significant step forward in mobile technology, bringing the capabilities of motion controllers to a wider audience. As more developers adopt this technology, we can expect to see a new wave of innovative and engaging apps that take full advantage of motion controls.
For more information jump over to the BitGym website.
Source: Engadget
Disclosure: Some of our articles include affiliate links. If you buy something through one of these links, Geeky Gadgets may earn an affiliate commission. Learn about our Disclosure Policy.