Ubisoft has released a new trailer for their upcoming Assassin’s Creed III game, explaining how their new AnvilNext game engine will enhance their latest game, and provide you with detailed dynamic weather systems, together with new combat maneuvers, sea battles, and huge land battles.
The AnvilNext game engine has been radically redesigned, say Ubisoft, for its latest Assassin’s Creed game. Being at the heart of the game, AnvilNext renders seamless worlds for you to explore, creating an immersive experience that is unparalleled in the series so far.
Enhanced NPC Interactions and Animations
One of the standout features of the AnvilNext engine is its ability to handle up to 2000 NPCs (Non-Playable Characters) in a single sequence. This is a significant leap from previous iterations of the game, allowing for more complex and dynamic interactions within the game world. The main character, Connor, benefits from 1000 new animations, making his movements more fluid and realistic. Ubisoft explains:
“This proprietary technology renders seamless worlds of nearly infinite possibility, transporting you deep inside America before it was ‘America.’ From vivid, natural landscapes, to accurate portrayals of life during The American Revolution, you’ll experience the tumultuous reality of the birth of a new nation.”
Dynamic Weather Systems and Environmental Realism
The dynamic weather systems in Assassin’s Creed III are another groundbreaking feature introduced by the AnvilNext engine. Players will experience a variety of weather conditions, from heavy snowfall to torrential rain, each affecting gameplay in unique ways. For example, snow can slow down movement and obscure vision, while rain can make surfaces slippery, adding an extra layer of strategy to combat and exploration.
The game also boasts highly detailed natural landscapes, including dense forests, bustling towns, and expansive battlefields. These environments are not just visually stunning but also interactable, allowing players to climb trees, hide in bushes, and use the terrain to their advantage during combat.
Naval Warfare and Large-Scale Battles
One of the most exciting additions to Assassin’s Creed III is the introduction of naval warfare. Players can command their own ship, engaging in epic sea battles that require both strategic planning and quick reflexes. The AnvilNext engine ensures that these naval encounters are as visually impressive as they are thrilling, with realistic water physics and dynamic weather conditions that can turn the tide of battle.
On land, players will participate in large-scale battles that capture the chaos and intensity of the American Revolution. These battles feature hundreds of soldiers, each with their own AI, making each encounter unique and challenging. The AnvilNext engine’s ability to render so many characters and actions simultaneously ensures that these large-scale conflicts are both immersive and exhilarating.
Historical Accuracy and Immersive Storytelling
Ubisoft has always prided itself on the historical accuracy of the Assassin’s Creed series, and Assassin’s Creed III is no exception. The game meticulously recreates the period of the American Revolution, from the architecture and clothing to the major historical events and figures. Players will interact with key figures from the era, such as George Washington and Benjamin Franklin, adding depth and authenticity to the narrative.
The storytelling in Assassin’s Creed III is also enhanced by the AnvilNext engine. The seamless transitions between cutscenes and gameplay ensure that players remain fully immersed in the story. The detailed facial animations and expressive character models bring the narrative to life, making the player’s journey through history all the more compelling.
Assassin’s Creed III will be launching on October 30th for Xbox 360, PC, and PS3 consoles.
Source: Eurogamer
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