If you already own a Nintendo Wii U and have been contemplating upgrading to the latest Nintendo Switch console to play the new Legend of Zelda: Breath of the Wild, you may be interested in this comparison analysis which has been carried out by the team over at Digital Foundry.
Check out the Switch versus Wii U Zelda Breath of the Wild comparison in the video below to see the differences you can expect to encounter when playing the game on the different consoles.
Points to consider include :
▪ Both have a frame-rate of 30fps.
▪ Both versions of the game offer the same content.
▪ On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.
▪ The Nintendo Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s Open-Air feel.
▪ The physical copy of the Wii U version will require 3GB of available memory on the Wii U system or an external drive.
▪ Some icons, such as onscreen buttons, differ between the two versions.
▪ A Special Edition and Master Edition of the Wii U version are not available.
Digital Foundry also mention :
There is one small difference worth mentioning, and that’s texture filtering. On Switch, you get a very slight improvement in bilinear filtering quality, meaning textures aren’t filtered so close to your screen. If you look close, you can spot lines passing across mapping on the floor – especially complex brickwork. Now again, Wii U and Switch use obvious cascades, making it easy to see the point any filtering kicks in as you walk forward. But Switch does get an extra ‘band’ of clarity in the texture-work, before a similar drop-off in quality. Wii U is basically in line with Switch’s portable mode in this sense, but to be frank, you won’t notice any real difference in motion.
For the full comparison jump over to the Eurogamer website via the link below.