The Wii U was unveiled this week at E3 by Nintendo and has brought with it a number of mixed views, but one innovation within the device is the new console’s touchscreen-equipped controller. However, it is likely that the new Wii U console will in fact only support one touchscreen controller.
Shigeru Miyamoto has explained:
“Our basic premise is that you can use one with a system.” “If we got to an idea of having multiple, it might be just more convenient for people to use their Nintendo 3DS and have a way to connect that. That being said, we are doing research about if someone brings their controller to their friend’s house and they want to play together on Wii U to whether or not something like that would be possible.”
But looking on the bright side at least you won’t have to invest in extra touchscreen controllers to play the Wii U’s new games.
The Innovation of the Touchscreen Controller
The introduction of the touchscreen controller is a significant leap in gaming technology. This controller, which resembles a tablet, offers a secondary screen that can be used for various purposes, such as displaying maps, inventory, or even acting as a secondary display for off-TV play. This innovation opens up new possibilities for game developers to create more immersive and interactive gaming experiences. For instance, in a game like “The Legend of Zelda,” the touchscreen could be used to manage inventory or solve puzzles without interrupting the main gameplay on the TV screen.
Moreover, the touchscreen controller includes traditional buttons and analog sticks, ensuring that it can be used for a wide range of games, from casual to hardcore. The versatility of this controller could potentially revolutionize how games are played and developed, offering a more dynamic and engaging experience for players.
Challenges and Considerations
Despite the excitement surrounding the Wii U and its innovative controller, there are several challenges and considerations that Nintendo must address. One of the primary concerns is the limitation of supporting only one touchscreen controller per console. This restriction could potentially hinder multiplayer experiences, which have been a staple of Nintendo’s gaming consoles. However, as Miyamoto mentioned, there is ongoing research to explore the possibility of connecting multiple controllers or using the Nintendo 3DS as an alternative.
Another consideration is the cost of the touchscreen controller. Given its advanced features, it is likely to be more expensive than traditional controllers. This could be a barrier for some consumers, especially if they need to replace a damaged controller. However, the fact that only one touchscreen controller is needed per console could mitigate this issue to some extent.
Additionally, developers will need to adapt to this new technology and find creative ways to integrate the touchscreen into their games. This could be a double-edged sword, as it offers new opportunities but also requires additional resources and innovation from game developers.
Source : Game Pro
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