Virtual reality games developers that have been creating applications for the new Oculus Rift virtual reality headset may be interested to know that the latest Oculus PC SDK 1.3 is now available to download directly from the Oculus Developer Centre and brings with it the ability to ship games from outside the Oculus platform.
The new update will now allow developers to sell content via Steam or others game portals by enabling the “Unknown Sources” setting in the Oculus desktop app. Although Oculus does provide a few considerations when building VR titles.
The latest Oculus PC SDK 1.3 update also includes a number of other features, tweaks and enhancements, which Oculus explains more about below :
We’ve added several new features, including support for the consumer Rift, app lifecycle support, native integrations with the latest releases of Unity and Unreal Engine, and Asynchronous Timewarp (ATW). The Oculus PC SDK v1.3 implements Asynchronous Timewarp (ATW) on Windows. With the latest drivers and hardware, we reduce judder, deliver consistent low latency, and improve efficiency. All apps benefit from this without having to do anything special.
Without ATW, VR applications need to be very conservative in how much work they ask of the graphics processor. Complex real-world graphics applications often have varying rendering workload frame-to-frame. Any background CPU or GPU processing can also impact the application’s rendering time of each frame. On a general-purpose multitasking OS like Windows, there is always something in the background that can affect an application’s performance.
We’ve updated the developer center with information on how to submit your game or app for consideration on the Oculus platform and store. We’re also excited to launch two new sections in the Oculus Store on PC: Concepts and Early Access. Concepts evolved out of Oculus Share, and it’s a place to publish your innovative experiments and tech demos.
As a developer, you don’t have to be in the Oculus Store — you can sell outside, and when you do that you can you use your own IAP if you prefer, and we don’t take a cut. You can also request keys (royalty free) to sell your Oculus PC app on other stores, while making it available to the community through the Oculus platform.
For more information on the new Oculus PC SDK 1.3 and its new features jump over to the official Oculus website for details via the link below.A is to make sure that all the you are a you
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