Nintendo has this week confirmed that the new Nintendo Switch console, which will be launching on March 3rd, 2017, will not offer a Virtual Console service at launch.
Without such a service, games from all the previous Nintendo consoles will not be available to play on the latest Switch at the time of launch. Although Nintendo has not completely ruled out the possibility of supporting all the games in the future on their latest generation hardware.
The Future of Virtual Console on Nintendo Switch
When questioned about when a Virtual Console will be made available, a Nintendo press release simply states, “We will share more information in the future.” This leaves fans eagerly awaiting further announcements. The Virtual Console has been a beloved feature on previous Nintendo systems, allowing players to access a library of classic games from the NES, SNES, N64, and other consoles. The absence of this feature at launch is a significant point of discussion among fans and industry analysts alike.
As always, as soon as more information becomes available, we will keep you up-to-date. The anticipation for the Virtual Console is high, and many are hopeful that Nintendo will eventually bring this feature to the Switch, enhancing its appeal to retro gaming enthusiasts.
Launch Titles and New Game Offerings
As with any new games console launch, it doesn’t seem unreasonable that Nintendo would prefer you to purchase its new games such as the Legend of Zelda: Breath of the Wild and 1-2 Switch. These titles are designed to showcase the capabilities of the new hardware and provide fresh experiences for players. The Legend of Zelda: Breath of the Wild, in particular, has been highly anticipated and is expected to be a major system seller.
In addition to these flagship titles, the Nintendo Switch will also support a variety of indie games at launch. Titles such as Fast RMX, a high-speed racing game, and platformer Shovel Knight: Specter of Torment, along with Shovel Knight: Treasure Trove, will be available. These indie games offer diverse gameplay experiences and demonstrate Nintendo’s commitment to supporting independent developers.
Moreover, the Switch’s unique hybrid design, allowing it to function as both a home console and a portable device, opens up new possibilities for gaming on the go. This versatility is expected to attract a wide range of players, from hardcore gamers to casual users.
The decision to delay the Virtual Console could also be a strategic move to ensure that the service, when it does launch, is robust and offers a seamless experience. Nintendo may be working on enhancing the Virtual Console to include more features, such as online multiplayer for classic games or improved emulation quality.
In conclusion, while the absence of the Virtual Console at launch may be disappointing for some, the Nintendo Switch still promises to deliver a compelling gaming experience with its new titles and innovative hardware. The future of the Virtual Console on the Switch remains uncertain, but the potential for its eventual inclusion keeps the excitement alive. As we await further announcements from Nintendo, the focus remains on the new and exciting games that will be available from day one.
Source: Eurogamer
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