Bethesda has this week unveiled more details and features that will be making its way to the Elder Scrolls Online game in the near future in the form of enemy level-scaling. Which will open up all areas of the open world to all players.
The new features are expected to be rolled out during the autumn months of 2016, and once enabled will automatically power down powerful characters to suit the area they are currently in.
Check out the trailer below together with a preview of the Elder Scrolls Online Dark Brotherhood DLC which is available to play from today.
Characters will have their level scaled the same way that we currently scale players to the level of DLC zones (Imperial City, Orsinium, Thieves Guild, and Dark Brotherhood).
You will be able to explore the entire world in any sequence you wish – just walk across the world and you will always find appropriately leveled content.
You will be able to play and group with anyone in the game at any time (outside of PvP). No longer will you have to create a lower level character to play with a friend who has just joined the game. You will be able to group and adventure together from the moment your friend emerges from the tutorial.
We are dropping all PvE Alliance restrictions. You will be free to explore of all Tamriel, including other Alliances. It is up to you how you want to role-play your character while doing this. “Silver” and “gold” versions of zones will be replaced by Cadwell quest storylines that you can do in any order you wish.
Alliance restrictions will still be enforced in all PvP areas, of course. One Tamriel will not affect the PvP systems in Cyrodiil.
In general, higher level players will be the same “level” as lower level players, but they will have far more tools in their arsenal: better gear, more abilities, and of course more Champion points.
We will adjust gear rewards to scale appropriately to make sure that there is always a way to get more powerful via crafting, questing, PvP, and dungeon/trial boss loot drops.
All Trials and Dungeons will continue with standard and Veteran difficulty modes, and you will have to be Veteran level to play veteran dungeon modes.
The Coldharbour zone will be “roped off” from players who have not yet completed the quests that lead there. However, if you are invited to a group that is already there, or travel to a friend who is there, you can immediately access the zone.
Source: EurogamerFiled Under: Gaming News, Playstation, Top News, Xbox