Ahead of the three it has been confirmed that the new Modern Warfare 2019, Call of Duty title will support ray tracing technology although it has been confirmed which route the developers of taken with its implementation. The Kit Guru website has today revealed that it will all be based on the DirectX Ray-tracing API and will work on non-RTX graphics cards. “ Of course, using an RTX GPU will bring big performance gains with ray-tracing switched on thanks to the dedicated RT cores.” Says Matthew Wilson from Kit Guru.
The ray tracing technology is still very new and is only supported by a handful of games so far. The first 15 games to support real-time ray tracing technology will be :
– Assetto Corsa Competizione
– Atomic Heart
– Battlefield V
– Call of Duty: Modern Warfare (2019)
– MechWarrior 5: Mercenaries
– Metro Exodus
– Quake II
– Shadow of the Tomb Raider
– Vampire: The Masquerade – Bloodlines 2
– Wolfenstein: Youngblood
With the highly anticipated E3 2019 games conference starting this weekend you can expect plenty more ray tracing news to be announced and as always we will keep you up-to-date with everything.