Microsoft has announced today that they will be debuting their new DirectX 12 API during the Games Developers Conference (GDC) in San Francisco later this month. DirectX 12 is the latest version of the API that follows on from the release of the previous version DirectX 11 back in October 2009.
Microsoft has unveiled that they will be holding the event at 10am on March 20th during GDC, and Anuj Gosalia, Windows graphics development manager at Microsoft, will present the new API.
No other information has been released by Microsoft at the present time regarding specifications, however during the presentation Microsoft is expected to highlight its plans to deliver enhanced tools for developers, added performance, and support for an “unparalleled assortment of hardware,” with specific mention of PCs, tablets, phones, and consoles.
What to Expect from DirectX 12
DirectX 12 is anticipated to bring a host of new features and improvements over its predecessor. One of the key enhancements is expected to be a significant boost in performance. This will be achieved through more efficient CPU and GPU utilization, which will allow developers to create more complex and visually stunning games without compromising on performance. Additionally, DirectX 12 is expected to offer better support for multi-threading, enabling games to take full advantage of multi-core processors.
Another major improvement is the introduction of new tools and APIs that will make it easier for developers to create cross-platform games. This means that games developed using DirectX 12 will be able to run seamlessly on a wide range of devices, including PCs, tablets, phones, and consoles. This cross-platform compatibility is expected to open up new possibilities for game developers and provide gamers with a more consistent and enjoyable gaming experience across different devices.
The Impact on the Gaming Industry
The release of DirectX 12 is expected to have a significant impact on the gaming industry. For developers, the new API will provide them with the tools and capabilities they need to push the boundaries of what is possible in game development. This will likely lead to the creation of more immersive and visually stunning games that take full advantage of the latest hardware advancements.
For gamers, the benefits of DirectX 12 will be immediately apparent. Games developed using the new API are expected to offer improved graphics, smoother gameplay, and faster load times. This will result in a more enjoyable and immersive gaming experience, regardless of the device being used.
Moreover, the introduction of DirectX 12 is expected to drive innovation in the hardware industry. With the new API offering support for a wide range of devices, hardware manufacturers will be encouraged to develop new and more powerful devices that can take full advantage of the capabilities of DirectX 12. This will likely lead to the release of new gaming PCs, tablets, phones, and consoles that offer improved performance and capabilities.
“The name DirectX was coined as shorthand term for all of these APIs (the X standing in for the particular API names) and soon became the name of the collection. When Microsoft later set out to develop a gaming console, the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology.”
The debut of DirectX 12 at the Games Developers Conference is highly anticipated by both developers and gamers alike. With its promise of improved performance, enhanced tools, and cross-platform compatibility, DirectX 12 is expected to set a new standard in game development and provide gamers with a more immersive and enjoyable gaming experience. As we await further details from Microsoft’s presentation, the excitement and anticipation surrounding DirectX 12 continue to build.
Source: IGN
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