Earlier this year, the PlayStation 4 made its debut in Japan. It’s been almost 4 months since it went on sale in the region, but the sales didn’t turn out to be as high as everyone was expecting it to be, especially considering that it’s Sony’s home country.
Sony Computer Entertainment boss Andrew House mentioned it’s not because it launched some time after it went on sale in other parts of the world. But, it’s due to the lack of games from Japanese developers.
“It’s doing okay,” says House. “We’re conscious of the fact we have not had yet the sort of groundswell of Japan native content from Japanese publishers and developers. I view that as temporary.”
“There’s definite developer and publisher enthusiasm for the platform, especially having seen the overarching success it’s had in markets outside of Japan, and again this outpacing of the PlayStation 2. We’ll see that come into games people in Japan will get excited about, but unfortunately a little bit later than has happened in other markets,” he further said.
One of the reasons why it was launched in Japan a little late is so that there’s a decent list of games available for the console, which caters the demands for the Japanese gamers. “Sony just wants to make sure that when PS4 launches in Japan there is a good line-up of titles for Japan,” the console’s lead architect and Knack creative director Mark Cerny said.
PS4 launched in Japan in February, and managed to sell 620,000 units there. Even the next-generation console outsold its predecessor by a 500 units margin. If that’s not enough, even the Wii U managed to outsell Sony’s console, which has received its fair share of success in other markets across the globe.
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