You probably just did a double take, but that’s alright, so did we when first reading that bit of news. You’d think that’s the sort of feature that gets mentioned in your E3 blowout announcement of a game. It wouldn’t even take long, just slap a “now with 100% more Kinect” in a corner somewhere.
“It’s no surprise we’re exploring ways Kinect can enhance game experiences in authentic and meaningful ways,” said Microsoft Game Studios head Phil Spencer in an interview. “The Kinect features we’re exploring with Halo: Anniversary are additive and will not affect the core gameplay experience or alter our mission of delivering a faithful recreation of the original game. That said we have nothing else to share just yet.”
“The Kinect features we’re exploring with Halo: Anniversary are optional and won’t affect your core gameplay experience,”according to Community Manager Jessica Shea as quoted by GiantBomb. “Our mission, from day one, has been to deliver a faithful recreation of the original game, and we remain dedicated to seeing that through to completion,” she added. We don’t know about you, but we’re thoroughly reassured.
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