This month a new virtual reality animation system has been unveiled called Geppetto, that has been designed to provide a hands-on animation experience while wearing, virtual reality headsets such as the Oculus Rift.
Geppetto has been created by Masters of Pie, who have remove the need for mouse controlled animation tools, enabling the user of their Geppetto system to perform “digital puppetry”.
Watch the video below to learn more about the Geppetto VR animation system that uses an Oculus Rift DK2 and Razer Hydra for input. Masters of Pie studio director Karl Maddix explains a little more about the development of the VR animation system.
“…our solution was to look at the bones associated with the nearest vertex, choose the bone with the biggest weight or influence on the mesh and then take this as the bone that we wish to move. This all happens almost instantaneously as we waft the laser around the mesh, and so as a visual aid, we have a coloured vertex system that will highlight from red to yellow, the currently selected area of influence. We can immediately and easily choose exactly the part we want to move.”
For more information on the new Geppetto system jump over to the official Masters of Pie website for details.
Source: Road to VR