Game developer David OReilly has revealed today that the trailer for the philosophical pontificating simulator game Everything is eligible for an Academy Award.
As you can imagine, this is a first for a video game promotion, check it out embedded below to learn more about the unique game and its gameplay which is now available via Steam on PC after launching in April 2017.
About the Game “Everything”
Everything is an interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond. Travel between outer and inner space, and explore a vast, interconnected universe of things without enforced goals, scores, or tasks to complete. Everything is a procedural, AI-driven simulation of the systems of nature, seen from the points of view of everything in the Universe.
Learn to transform yourself to create worlds within worlds within worlds, or let go any time to allow Everything to take over and produce a never ending documentary about the world you live in.
Narrated by the inspiring philosophy of Alan Watts, and featuring a rich score from composer Ben Lukas Boysen, Everything will give you a new perspective on life.
Innovative Features and Philosophical Underpinnings
The game Everything stands out not only for its unique gameplay mechanics but also for its deep philosophical underpinnings. The narration by Alan Watts, a renowned British philosopher known for his works on interpreting and popularizing Eastern philosophy for Western audiences, adds a profound layer of meaning to the game. Watts’ voice guides players through the interconnectedness of all things, encouraging a meditative and reflective experience.
The procedural generation and AI-driven simulation ensure that no two playthroughs are the same. Players can seamlessly transition from being a microscopic organism to a celestial body, exploring the universe from multiple perspectives. This fluidity and freedom from traditional gaming constraints like scores or missions make Everything a truly unique experience.
Moreover, the game’s ability to create “worlds within worlds” allows players to delve into nested realities, offering endless possibilities for exploration and discovery. This feature is particularly compelling as it mirrors the complexity and interconnectedness of the real world, providing a sandbox for philosophical exploration and creative expression.
Impact and Reception
The eligibility of Everything’s trailer for an Academy Award marks a significant milestone in the recognition of video games as a legitimate form of artistic expression. Traditionally, video games have been viewed primarily as entertainment, but this nomination highlights their potential to convey deep, meaningful narratives and philosophical ideas.
The game’s reception has been overwhelmingly positive, with players and critics alike praising its innovative approach and thought-provoking content. The rich musical score by Ben Lukas Boysen further enhances the immersive experience, making it not just a game but a journey through the fabric of existence.
In conclusion, Everything is more than just a game; it’s an exploration of the universe and our place within it. Its nomination for an Academy Award is a testament to its artistic and philosophical significance, paving the way for future video games to be recognized as powerful mediums for storytelling and introspection.
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