Sony wants you to know that Bioshock for the PlayStation Vita is being worked on. They asked Ken Levine, the driving force behind the series, if he would kindly tell everyone about it. “We’re trying to figure that [announcement timing] out. I ideally wouldn’t have talked about the Vita game when I did. It was understandably important that, you know, Sony wanted us to share that information,” he told Joystiq.
“I think it’s important that people know that a lot of big developers are very committed to the Vita and making that successful, but generally I like to go out with something to show. I’d much rather come out with, ‘Hey! Here it is.’ Because what I describe is not really meaningful, it’s what the experience is and what people perceive [from] the experience,” he added. The one thing he was very clear about though is that Bioshock Vita will not be an Infinite port.
Commitment to the PlayStation Vita
Ken Levine’s comments highlight the commitment of major developers to the PlayStation Vita, a handheld console that has struggled to gain the same traction as its competitors. The Vita, known for its impressive hardware capabilities and potential for high-quality gaming experiences, has often been overshadowed by the dominance of home consoles and mobile gaming. Levine’s assurance that big developers are dedicated to the platform is a significant endorsement, suggesting that the Vita still has untapped potential and a future in the gaming market.
The PlayStation Vita has been home to several notable titles, such as “Uncharted: Golden Abyss” and “Persona 4 Golden,” which have showcased the console’s ability to deliver rich, immersive gaming experiences. The addition of a Bioshock title could further bolster the Vita’s library and attract more gamers to the platform. Levine’s emphasis on showing rather than telling indicates that the development team is focused on creating a game that will truly leverage the Vita’s unique features, such as its touchscreen and rear touchpad, to provide an engaging and innovative experience.
What to Expect from Bioshock Vita
While specific details about Bioshock Vita remain scarce, Levine’s statement that it will not be an Infinite port opens up intriguing possibilities. This suggests that the game will be an entirely new entry in the Bioshock series, potentially exploring new narratives, settings, and gameplay mechanics. Fans of the series can look forward to a fresh experience that stays true to the core elements that have made Bioshock a beloved franchise, such as its atmospheric world-building, complex storytelling, and thought-provoking themes.
The Bioshock series is renowned for its ability to blend first-person shooter gameplay with deep, philosophical narratives. Each game in the series has explored different aspects of dystopian societies, from the underwater city of Rapture in the original Bioshock and Bioshock 2 to the floating city of Columbia in Bioshock Infinite. A new Bioshock game on the Vita could potentially explore another unique setting, offering players a new world to discover and new challenges to overcome.
Moreover, the Vita’s portability could add a new dimension to the Bioshock experience. Players would be able to immerse themselves in the game’s rich narrative and atmospheric environments on the go, making it a perfect companion for long commutes or travel. The potential for innovative use of the Vita’s hardware features could also lead to new gameplay mechanics that enhance the overall experience.
In conclusion, while details about Bioshock Vita are still under wraps, Ken Levine’s comments provide a glimpse into the development process and the commitment of the team to deliver a high-quality game for the PlayStation Vita. Fans of the series and Vita owners alike have much to look forward to, as the potential for a new and unique Bioshock experience on the handheld console is certainly exciting.
Source Joystiq
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