Paul Tozour Founder of games developer Mothership Entertainment, Has taken to the official PlayStation blog this week to release a new trailer for the upcoming Aven Colony game which merges science fiction and city building.
Watch the new Surviving Aven Prime trailer below to learn more about the mechanics you can expect from this new non-traditional city building game which is set to be launched on the PlayStation 4 sometime later this year.
Aven Colony is a non-traditional city-builder. Our goal is to make you feel like the governor of humanity’s first settlement on an alien world, lightyears from earth and 500 years in the future, growing a tiny, vulnerable colony on an exotic world into a massive, sprawling sci-fi metropolis. Along with that, you need to deal with all of the survival challenges that this hostile alien world presents.
On the one hand, we designed Aven Colony to be easy for city-builder fans to pick up and play immediately, and we did an incredible amount of due diligence on the best standards across the city-builder genre. We felt strongly that we wanted to embrace and extend some of the best city-builder genre conventions wherever possible, rather than trying to reinvent the wheel.
At the same time, Aven Colony has a strong emphasis on survival, and taking place on an alien world that’s often hostile and works very differently from Earth. This meant that quite often, traditional genre conventions do not apply – “where we’re going, there are no roads.”
Unlike any other city-builder, Aven Colony lets you collect and activate alien artifacts, pack your colonists into expedition vessels and send them exploring outside the colony, and build plasma turrets and lightning towers and other buildings to protect your colonists from creep spores and plague spores. Your plasma turrets can even shoot the weather, in the form of supercooled hailstones (“shard storms”).
Source: PS BlogFiled Under: Gaming News, Playstation, Top News