It has been confirmed today by Ubisoft that rumors suggesting that the PC version of the new Assassin’s Creed 3 PC Game being delayed were, in fact, correct.
The announcement for the delay was made by Ubisoft creative lead Alex Hutchinson at Comic-Con in San Diego. Hutchinson revealed that the Assassin’s Creed 3 PC Game, currently under development, will not be launching on the same day as the Xbox 360 and PS3 console games.
However, the Assassin’s Creed 3 PC Game is expected to arrive before the holiday period and is hoped to launch not too far behind the October 30th original release date.
Historical Context of Delays
Delays for the PC version of the game also hit previous series games, with the PC versions of both Brotherhood and Revelations releasing as much as four months after the console versions of the same games. This pattern of delays has been a point of contention among PC gamers who feel left out when they have to wait longer than their console counterparts. Ubisoft has often cited the need for additional development time to ensure that the PC version meets the high standards expected by the gaming community. This extra time is usually spent optimizing the game for a wide range of PC hardware configurations, which can be more complex than developing for a single console architecture.
Impact on the Gaming Community
The delay of the Assassin’s Creed 3 PC Game has sparked a variety of reactions within the gaming community. While some gamers express frustration over the wait, others appreciate the extra time taken to polish the game. Historically, rushed releases have led to numerous issues, including bugs and performance problems, which can significantly detract from the gaming experience. For instance, the PC release of Assassin’s Creed Unity was marred by numerous technical issues that took months to resolve. By taking additional time, Ubisoft aims to avoid such pitfalls and deliver a more stable and enjoyable game.
Moreover, the delay allows Ubisoft to incorporate feedback from the console versions into the PC release. This can result in a more refined product, as developers have the opportunity to address any issues that arise post-launch on consoles. For example, gameplay mechanics, user interface elements, and even storyline adjustments can be fine-tuned based on early feedback.
Another aspect to consider is the marketing strategy. Releasing the PC version closer to the holiday season can potentially boost sales, as many gamers look to purchase new titles during this period. The holiday season is a lucrative time for game sales, and a well-timed release can capitalize on this market trend.
In conclusion, while the delay of the Assassin’s Creed 3 PC Game may be disappointing for some, it is a strategic decision aimed at ensuring a high-quality gaming experience. The additional development time allows for optimization, incorporation of feedback, and potentially better sales timing. As history has shown, a polished game is always better received than a rushed one, and Ubisoft seems committed to delivering a product that meets the expectations of its dedicated fan base.
Source: JoyStiq
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