Developers that are interested in creating virtual reality applications for the new Valve VR headset hardware, which has been created through a partnership with HTC, can now get their hands on the Valve OpenVR SDK.
The Valve OpenVR SDK is a new development kit that has been developed by Valve specifically for creating virtual reality applications. This SDK enables developers to interact seamlessly with the SteamVR hardware using the new OpenVR SDK.
Features and Capabilities of the OpenVR SDK
The SteamVR OpenVR SDK is now available to download via GitHub and provides support for the HTC Vive Developer Edition, as well as the SteamVR controller and Lighthouse tracking system. The SDK includes extensive documentation and numerous samples to help developers get started quickly and efficiently. Valve explains:
“Along with the OpenVR SDK, support has been added to support Unity via the SteamVR Unity Plugin and native SteamVR support in Unreal 4.8. Both will be available soon. This SDK release is the next step toward the first major Developer Edition shipment. If you have not yet applied to receive a Developer Edition, there is still time.”
The OpenVR SDK is designed to be highly versatile and user-friendly, making it easier for developers to create immersive VR experiences. It supports a wide range of VR hardware and provides tools for tracking, input, and rendering, ensuring that developers have everything they need to build high-quality VR applications.
Getting Started with OpenVR SDK
To get started with the OpenVR SDK, developers can download it from GitHub. The SDK includes a comprehensive set of tools and resources, including:
– Documentation: Detailed guides and references to help developers understand how to use the SDK and integrate it with their projects.
– Samples: Example projects and code snippets that demonstrate how to use the SDK’s features and capabilities.
– Plugins: Support for popular game engines like Unity and Unreal Engine, making it easier to integrate VR functionality into existing projects.
For those new to VR development, the documentation and samples provided by Valve are invaluable resources. They cover everything from basic setup and configuration to advanced techniques for optimizing performance and creating more immersive experiences.
Additionally, the OpenVR SDK is designed to be forward-compatible, meaning that it will continue to support new hardware and software updates as they become available. This ensures that developers can continue to use the SDK for future projects without having to worry about compatibility issues.
For more information on the new OpenVR SDK and download links, jump over to the Steam website for details via the link below.
Source: Steam
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