Gamers looking forward to playing the new Titanfall game on their Xbox 360 consoles might be a little disappointed to learn that the Titanfall Xbox 360 release date has now been pushed back two weeks into the end of March.
The announcement of the Titanfall release date slippage for Xbox 360 gamers was made by EA earlier today who explained that they needed to put finishing touches to the new and highly anticipated Titanfall game before it could be released.
Reasons for the Delay
EA’s Patrick Söderlund explained on the official EA blog earlier today:
“To give them (developer Bluepoint) the time they need to put the finishing touches on the current-gen version of the game, we are moving the Xbox 360 ship date to March 25th in North America and March 28th in Europe,”-“The extra two weeks will ensure the full world of Xbox gamers has an awesome experience.”
The decision to delay the release was not taken lightly. EA and Bluepoint Games, the developer responsible for the Xbox 360 version, are committed to delivering a high-quality gaming experience. The additional time will allow them to polish the game, fix any lingering bugs, and ensure that the game runs smoothly on the older hardware of the Xbox 360. This is crucial for maintaining the game’s reputation and ensuring player satisfaction.
Impact on Gamers
However, the Titanfall release date for the PC and next-generation Microsoft Xbox One games console have remained unchanged and at the present time will still be shipping on March 13th in Europe and on March 11th 2014 in the US. This means that while Xbox 360 players will have to wait a bit longer, those with access to a PC or an Xbox One will be able to dive into the action as originally planned.
The delay might be frustrating for some, but it’s important to remember that a rushed game can lead to a subpar experience. Previous examples in the gaming industry have shown that taking extra time to refine a game can make a significant difference in its reception. For instance, games like “The Legend of Zelda: Breath of the Wild” and “Red Dead Redemption 2” were both delayed but ultimately received critical acclaim for their polished gameplay and immersive worlds.
Moreover, the staggered release dates might also help in managing server loads and ensuring a smoother online experience for all players. Titanfall is known for its fast-paced, multiplayer-centric gameplay, and a stable online environment is crucial for its success.
In conclusion, while the delay of Titanfall for the Xbox 360 might be a disappointment for some, it is a necessary step to ensure that the game meets the high standards expected by both the developers and the players. The extra two weeks will be used to fine-tune the game, ensuring that when it does release, it will provide an exceptional experience for all Xbox 360 gamers.
Source: EA
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