When Nintendo officially unveiled their new Nintendo Wii U console, the next generation of their popular Wii console, it was a little disappointing to learn that the Wii U was expected to only support the use of one of its new touchscreen control pads.
Well, today a close source to Nintendo has announced that the company is now looking to add dual touchscreen controller support to their new Wii U gaming console before its launch. The new Wii U code now hints at support for multiplayer tablet support, reveals the source.
The source explains:
“Nintendo now knows they absolutely need to support two tablets. Even if that affects frame rate, as a developer and player, I don’t care. It needs to work. Developers will design appropriate games for this. If you’re building a quiz game you’re not going to give a s**t about the frame rate.”
The Importance of Dual Touchscreen Support
The addition of dual touchscreen support is a significant development for the Wii U. This feature can potentially revolutionize the way multiplayer games are played on the console. Imagine playing a cooperative game where each player has their own screen to manage their inventory, view maps, or control their character independently. This could lead to more immersive and engaging gameplay experiences.
For example, in a game like “The Legend of Zelda,” one player could manage the main character’s movements and combat on the TV screen, while another player uses the second touchscreen to solve puzzles or manage the inventory. This kind of interaction could make games more dynamic and enjoyable, offering a fresh take on multiplayer gaming.
Challenges and Considerations
However, implementing dual touchscreen support is not without its challenges. One of the primary concerns is the impact on the console’s performance, particularly the frame rate. As the source mentioned, developers might not be overly concerned about frame rates for certain types of games, like quiz games. However, for more graphically intensive games, maintaining a stable frame rate is crucial for a smooth gaming experience.
Another consideration is the cost. Adding support for a second touchscreen controller could increase the overall cost of the console and its accessories. This might make the Wii U less accessible to some consumers, especially those who are price-sensitive. Nintendo will need to balance the benefits of dual touchscreen support with the potential increase in cost to ensure that the console remains competitive in the market.
Unfortunately, no information on pricing or worldwide availability has been released yet on when the Nintendo Wii U will arrive, but as soon as information comes to light, we will keep you updated as always.
The potential addition of dual touchscreen support to the Nintendo Wii U is an exciting development that could enhance the multiplayer gaming experience. While there are challenges to overcome, the benefits of this feature could make the Wii U a more versatile and engaging console for gamers. As we await further details on the console’s release and pricing, the gaming community remains eager to see how Nintendo will implement this innovative feature.
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