Gameloft’s new RPG game Sacred Odyssey: Rise of Ayden for the iPhone and shortly to be released for the iPad has been launched not at a $6.99 price as first thought but as a Freemium title.
Being Freemium, Gameloft allows you to download the game and play for free to see if you like playing before having to purchase the game within the app to progress any further.

Freemium Model: A New Trend in Mobile Gaming
Sacred Odyssey: Rise of Ayden is the first game in Gameloft’s catalog to adopt a freemium model. This approach allows Gameloft to release just one version of its game for trial and purchase, rather than the traditional lite and paid versions. This not only simplifies the user experience but also reduces clutter in the app store by removing the now unnecessary lite versions of games.
The freemium model is becoming increasingly popular among mobile game publishers. It offers a risk-free way for players to try out a game before committing to a purchase. This model can potentially lead to higher user engagement and conversion rates, as players who enjoy the free version are more likely to invest in the full game. Additionally, it provides an opportunity for developers to monetize through in-app purchases, which can include anything from additional levels and characters to cosmetic items and power-ups.
Impact on the Gaming Industry
This new method of releasing applications on mobile devices is becoming more and more the norm with publishers. It will be interesting to see sales figures for freemium title releases after a few larger games have had time to settle in compared to other sales models. The freemium model has already proven successful in other genres, such as puzzle and casual games, and its adoption in RPGs could signal a significant shift in the industry.
For example, games like Clash of Clans and Candy Crush Saga have thrived on the freemium model, generating substantial revenue through in-app purchases. By offering a high-quality, immersive experience for free, these games attract a large user base, a portion of which will inevitably spend money to enhance their gameplay experience. This model not only benefits the developers but also provides players with the flexibility to spend according to their preferences and budget.
Moreover, the freemium model encourages continuous development and updates. Developers are incentivized to keep the game fresh and engaging to retain their player base and attract new users. This can lead to a more dynamic and evolving gaming experience, with regular content updates, events, and community engagement.
However, the freemium model is not without its challenges. Balancing the game to ensure that it remains enjoyable for free players while offering compelling incentives for paid content can be tricky. Developers must avoid creating a “pay-to-win” scenario, where paying players have a significant advantage over free players, as this can lead to dissatisfaction and a decline in the player base.
The launch of Sacred Odyssey: Rise of Ayden as a freemium title marks a significant step for Gameloft and the mobile gaming industry. As more developers adopt this model, it will be fascinating to observe its impact on game design, player engagement, and revenue generation. The freemium model has the potential to democratize access to high-quality games, allowing more players to enjoy immersive experiences without an upfront cost.
Via Intomobile
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