Phenomenally stupid female Shepard hair colour polls aside, Commander Shepard was probably one of the most memorable protagonists Bioware has ever created. Bioware isn’t really known for drawing out its protagonists’ stories, however, and Shepard is definitely not getting even a hint of special treatment. Mass Effect 3 is the last game featuring Shepard as anything other than a cameo (and/or Citadel shop spokesman).
The Legacy of Commander Shepard
Commander Shepard’s journey through the Mass Effect trilogy has left an indelible mark on the gaming community. From the moment players first stepped into Shepard’s shoes, they were thrust into a universe teeming with rich lore, complex characters, and moral dilemmas that would shape the fate of the galaxy. Shepard’s story is one of heroism, sacrifice, and resilience, making them a character that resonates deeply with fans.
Shepard’s character was unique in that players could shape their personality and decisions, leading to a highly personalized experience. Whether players chose to be a paragon of virtue or a ruthless renegade, Shepard’s actions had far-reaching consequences that impacted the game’s narrative and the relationships with other characters. This level of player agency was groundbreaking and set a new standard for storytelling in video games.
Mass Effect 3: The Epic Conclusion
“We have ambitious plans to continue this franchise going forward. Mass Effect 3 is simultaneously a couple of different things: a thrilling and epic conclusion to the trilogy as we promised our fans we’d provide for Commander Shepard, but it’s also a brand new beginning – it’s an entry point for new fans,” Bioware co-founder Ray Muzyka said.
Mass Effect 3 delivered on its promise of an epic conclusion, bringing together the threads of the previous games into a climactic showdown against the Reapers. The stakes were higher than ever, with the fate of entire civilizations hanging in the balance. Players had to make tough choices, often with no clear right or wrong answer, adding to the emotional weight of the story.
The game’s multiplayer mode also introduced a new dimension to the series, allowing players to team up and tackle missions together. This cooperative gameplay added replayability and a sense of camaraderie as players worked together to achieve common goals.
The Future of the Mass Effect Franchise
While Mass Effect 3 marked the end of Shepard’s story, it was not the end of the Mass Effect universe. Bioware has expressed a commitment to continuing the franchise, exploring new stories and characters within the same rich universe. This opens up exciting possibilities for future games, where players can discover new worlds, meet new species, and face new challenges.
We just hope they follow the tried and tested Star Trek formula, because if Shepard was Mass Effect’s Kirk, we can’t wait to see its Picard. The comparison to Star Trek is apt, as both franchises have a vast and diverse universe ripe for exploration. Just as Star Trek introduced new captains and crews, Mass Effect has the potential to introduce new protagonists who can carry the torch forward.
In conclusion, Commander Shepard’s journey may have come to an end, but the legacy they leave behind will continue to inspire and captivate players for years to come. The Mass Effect franchise has set a high bar for storytelling in video games, and we eagerly await the next chapter in this beloved series.
Source: PC Gamer
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