Gamers who have been eagerly awaiting the launch of the Infinity Blade: Dungeons game, which was first unveiled by Epic Games back at the 2012 Apple media event in San Francisco, will be sad to learn that the game has now been officially cancelled. The official announcement of the game’s closure was made on the Epic Games podcast, on which Chair Entertainment chief Donald Mustard appeared.
The Journey of Infinity Blade: Dungeons
Early this year, the Infinity Blade: Dungeons game was put on hold, and now it has been completely cancelled. Chair Entertainment chief Donald Mustard explained the situation, stating: “There’s not much I can say since Dungeons was not a game we were actually working on here at Chair,” he said. “It was a concept that originated from Epic, and was an idea we were happy to support. But when the studio that was working on [Dungeons] was closed, the game was cancelled. That’s really all I can say.”
Infinity Blade: Dungeons was set to be a new adventure in the award-winning Infinity Blade universe, designed specifically for iOS devices. The game promised to bring a fresh perspective to the franchise, featuring dungeon-crawling gameplay and a rich storyline that would have expanded the lore of the Infinity Blade series. Fans were particularly excited about the potential for new characters, weapons, and environments that would have been introduced in this new installment.
Impact on the Gaming Community
The cancellation of Infinity Blade: Dungeons has left a noticeable void in the gaming community, especially among fans of the Infinity Blade series. The original Infinity Blade games were groundbreaking in their use of the Unreal Engine on mobile devices, offering console-quality graphics and engaging gameplay. The series set a high standard for mobile gaming, and the anticipation for Dungeons was a testament to the franchise’s popularity.
The decision to cancel the game was not taken lightly. The development of a game involves significant investment in terms of time, money, and resources. When the studio responsible for Dungeons was closed, it became clear that continuing the project was not feasible. This highlights the challenges and uncertainties that are often part of the game development process.
Despite the disappointment, the gaming community remains hopeful for future projects from Epic Games and Chair Entertainment. Both companies have a strong track record of creating innovative and successful games. While Infinity Blade: Dungeons may not see the light of day, the creative minds behind it are likely to bring new and exciting experiences to gamers in the future.
The cancellation of Infinity Blade: Dungeons is a significant loss for fans of the series and the mobile gaming community at large. However, it also serves as a reminder of the complexities and challenges involved in game development. As we look forward to future releases from Epic Games and Chair Entertainment, we can appreciate the hard work and dedication that goes into creating the games we love.
Source: Eurogamer
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