
Since the games launch one month ago the developers of indie game Firewatch have this week reported they have passed 500,000 sales of the game which originally launched on steam and later on the PlayStation 4 console.
To recap the unique and original Firewatch game takes the form of a single player first person mystery game that is set in the wilds of Wyoming during 1989, check out the official trailer below to learn more about what you can expect from the storyline and gameplay.
More details of their latest sales figures were detailed in a blog post over on the Panic website.
Firewatch’s budget, while huge for us, was modest for a game of its quality and scope, but we made our investment back in about one day. Firewatch has sold around 500,000 full-price copies in its first month. (It was even the top PlayStation Store digital download in February!) As an indie game, or heck, even as a “real” game, ok fine but not as a Call of Duty or Star Wars game, Firewatch can be considered a sales success. And the great thing: we’re not quite done. We’re still fixing bugs. And we’re still working on ways to improve performance all across the board, including on PlayStation 4 and the Mac. There’s more to come.
You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot, dry summer has everyone on edge.
Your supervisor Delilah is available to you at all times over a small, handheld radio—your only contact with the world you’ve left behind. But when something strange draws you out of your lookout tower and into the forest, you’ll explore a wild and unknown environment, facing questions and making choices that can build or destroy the only meaningful relationship you have.
Jump over to the Panic website for more details on the sales figures and development of the game via the link below.
Source: Eurogamer
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