Hellblade gameplay footage from this year’s Gamescon 2015 event has been published to YouTube for you to enjoy, providing a glimpse at what you can expect from the new game currently under development by Ninja Theory.
Hellblade is expected to launch next year and will be available to play on PC and PlayStation 4. The game has been created using the Unreal Engine 4 and offers a single-player hack-n-slash RPG experience.
Innovative Development Approach
The game is still in early development, and Ninja Theory is calling Hellblade an “independent AAA” game. By this, they mean that it will be developed and published independently but with all the quality and production values of any AAA game on the market. This approach allows Ninja Theory to maintain creative control while delivering a high-quality gaming experience.
According to Ninja Theory, over the course of the last 14 years, they have developed three key strengths that define their games: ninja-class combat, strong character stories, and a unique art vision. In Hellblade, they want to take these three key strengths to the next level. Hellblade will be an experience focused on delivering a deep character in a twisted world, with brutal uncompromising combat.
Gameplay and Storyline
Hellblade promises to offer a rich and immersive storyline centered around its protagonist, Senua. The game delves into Senua’s journey through a haunting and treacherous world, reflecting her struggles with mental health issues. This narrative choice is not just a backdrop but a core element of the gameplay, aiming to provide players with a profound and thought-provoking experience.
The combat system in Hellblade is designed to be both challenging and rewarding. Players can expect intense, skill-based battles that require precision and strategy. The developers have emphasized that the combat mechanics will be deeply integrated with the storyline, ensuring that every encounter feels meaningful and impactful.
Ninja Theory has also paid special attention to the game’s visual and auditory design. The unique art vision mentioned earlier is evident in the game’s stunning graphics and atmospheric environments. The use of Unreal Engine 4 allows for highly detailed character models and dynamic lighting effects, enhancing the overall immersion.
Moreover, the sound design in Hellblade plays a crucial role in creating an unsettling and immersive atmosphere. The developers have employed binaural audio techniques to simulate the experience of hearing voices, mirroring Senua’s auditory hallucinations. This innovative approach not only adds depth to the narrative but also heightens the player’s emotional engagement.
The game is still in early development and Ninja Theory is calling Hellblade an “independent AAA” game, by which they mean that it will be developed and published independently but with all the quality and production values of any AAA game on the market.
According to Ninja Theory, over the course of the last 14 years they have developed three key strengths that define their games: ninja-class combat, strong character stories, and a unique art vision. In Hellblade they want to take these three key strengths to the next level. Hellblade will be an experience focused on delivering a deep character in a twisted world, with brutal uncompromising combat
In conclusion, Hellblade is shaping up to be a groundbreaking title that combines Ninja Theory’s expertise in combat mechanics, storytelling, and artistic design. The game’s focus on mental health issues, coupled with its innovative gameplay and high production values, sets it apart from other titles in the genre. As we await its release next year, the gameplay footage from Gamescon 2015 offers a tantalizing glimpse of what is to come.
Source: YouTube
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