The highly anticipated Devil May Cry 5 game launch last week, on March 8th, 2019, becoming available on the Xbox One, PlayStation 4 and PC systems offering both the single player and multiplayer action adventure with hack and slash combat mechanics. The team over at Digital Foundry have wasted no time putting the game through its paces and have published an analysis and performance review of what you can expect from the new game created by Capcom.
Check out the full performance analysis of the Devil May Cry 5 below to learn more about what you can expect from the game that features the return of Dante and Nero as playable characters, together with a new character called V.
“The story takes place several years after the events of Devil May Cry 4, Nero having set up his own demon hunting agency based out of a van adorned with a neon “Devil May Cry” sign Dante gave him with support from Kyrie and his engineer, Nico. But on April 30, Nero encounters a dying demon who rips off his Devil Bringer arm and uses the Devil Arm Yamato to open a portal to escape in. A few days later, a man known as “V” comes to the Devil May Cry office to hire Dante, Lady, and Trish to kill a certain returning demon.”
“Capcom returns with another showcase piece of gaming technology with the stunning Devil May Cry 5. Join John Linneman for a detailed look at what makes this game tick – and how all four console versions of the game compare.”