Epic Games has this week announced that its innovative MetaHuman Creator has now entered Early Access, after first being unveiled back in February. The Early Access program for MetaHuman Creator enables anyone to create their own unique MetaHumans and download them for direct use in Unreal Engine. Epic has also provided over 50 ready-made MetaHumans for you to download and use in your Unreal Engine projects directly from Quixel Bridge. Simply download the free application and click on the MetaHumans section.
What is MetaHuman Creator?
MetaHuman Creator is a revolutionary tool that allows users to create highly realistic human characters in a fraction of the time it would traditionally take. The tool leverages cloud computing to handle the heavy lifting of rendering and processing, making it accessible even to those without high-end hardware. Users can customize a wide range of features, including facial structure, skin tone, hair, and clothing, to create a character that fits their specific needs. This level of customization is unprecedented and opens up new possibilities for game developers, filmmakers, and even virtual reality experiences.
“Due to the cloud-based nature of the application, we need to add applicants gradually, so it may take a few days before you get your turn. Rest assured, we will do our best to get everyone on board as soon as possible! For those who just want to get going right away in Unreal Engine, we’re also providing over 50 ready-made MetaHumans for you to download and use in your projects directly from Quixel Bridge. Simply download the free application and click on the MetaHumans section. For more information, see the documentation.”
Applications and Future Potential
The applications of MetaHuman Creator are vast and varied. In the gaming industry, it can significantly reduce the time and resources needed to create lifelike characters, allowing developers to focus more on gameplay and story. For filmmakers, the tool can be used to create digital doubles or entirely virtual actors, reducing the need for costly and time-consuming CGI work. Additionally, the rise of virtual reality and augmented reality experiences can benefit from the realistic avatars created using MetaHuman Creator, making interactions more immersive and engaging.
Moreover, the tool has potential applications beyond entertainment. For instance, in the field of education, realistic human characters can be used in virtual classrooms to create more engaging and interactive learning experiences. In healthcare, virtual patients created using MetaHuman Creator can be used for training medical professionals, providing a safe and controlled environment for learning and practice.
The Early Access phase is a crucial step in refining the tool based on user feedback. Epic Games is committed to making MetaHuman Creator as user-friendly and versatile as possible. By gradually adding applicants, they ensure that the system remains stable and that users have a positive experience. This phased approach also allows Epic Games to gather valuable insights and make necessary adjustments before the full release.
In conclusion, MetaHuman Creator represents a significant leap forward in digital human creation. Its ease of use, combined with the power of cloud computing, makes it accessible to a wide range of users, from independent developers to large studios. As the tool continues to evolve, it is set to revolutionize the way we create and interact with digital humans, opening up new possibilities across various industries.
Source : : Upload VR :
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