Epic Games has this week supported the Blender Foundation, the nonprofit public benefit corporation created to provide individual artists and small teams with a complete, free and open source 3D creation pipeline “Blender is your own 3D software”. By awarding the Foundation with a $1.2 million Epic MegaGrant.
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline for modelling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. More advanced users have the ability to employ Blender’s API for Python scripting to customise the application and write specialised tools.
“Having Epic Games on board is a major milestone for Blender,” said Blender Foundation founder and chairman Ton Roosendaal. “Thanks to the grant we will make a significant investment in our project organization to improve on-boarding, coordination and best practices for code quality. As a result, we expect more contributors from the industry to join our projects.”
“Open tools, libraries and platforms are critical to the future of the digital content ecosystem,” said Tim Sweeney, founder and CEO of Epic Games. “Blender is an enduring resource within the artistic community, and we aim to ensure its advancement to the benefit of all creators.”
For more details on the open source 3D software jump over to the official Blender website by following the link below. Its interface uses OpenGL to provide a consistent experience and Blender is cross-platform supporting Linux, Windows, and Apple Mac computers.
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