EA has apparently been throwing its weight around trying to get freeware sites to stop offering Ultima IV, like they’ve been doing for a hefty span. Couple that with inklings of a massive MMO project in the works, as well as EA’s stated interest in reviving beloved franchises and we might just have the makings of one of the most spectacular franchise relaunches since Fallout.
The smoke seems to be coming from what is quickly becoming EA’s MMO lab, Bioware-Mythic. “Dr Ray just visited, he looked at the secret projects and he saw that they were good,” creative director Paul Barnett tweeted, referring to Bioware co-founder Ray Muzyka. This is, of course, very little more than media haruspicy, but we can’t help but get excited at the prospect that a new take on the original MMO could shake up the market a bit, regardless of EA’s failure in its last attempt at the same thing, Ultima Worlds Online: Origin. And that’s just the one we know about.
EA’s Strategy and Vision
EA’s recent actions suggest a broader strategy aimed at consolidating its intellectual property and leveraging it for future projects. By pulling Ultima IV from freeware sites, EA is likely trying to regain control over the distribution and monetization of its classic titles. This move could be a precursor to a more significant announcement, such as a remastered version of Ultima IV or even a new installment in the series. The company’s interest in reviving beloved franchises aligns with its broader vision of tapping into nostalgia while introducing modern gameplay elements.
Moreover, EA’s focus on MMOs through its Bioware-Mythic division indicates a commitment to expanding its footprint in the online gaming space. The success of games like World of Warcraft and Final Fantasy XIV has shown that there is a lucrative market for well-executed MMOs. EA’s previous attempt with Ultima Worlds Online: Origin may not have panned out, but the lessons learned from that experience could inform a more successful venture this time around.
The Potential Impact on the Gaming Industry
The potential relaunch of the Ultima franchise could have a significant impact on the gaming industry. Ultima IV, originally released in 1985, was groundbreaking for its time, introducing complex moral choices and a rich, immersive world. A modern take on this classic could attract both old fans and new players, offering a blend of nostalgia and innovation. Imagine a game that retains the depth and complexity of the original Ultima IV but incorporates modern graphics, voice acting, and online multiplayer features. Such a game could set new standards for RPGs and MMOs alike.
Furthermore, EA’s involvement adds a layer of credibility and resources that could make this project a success. With Bioware-Mythic at the helm, known for their work on titles like Star Wars: The Old Republic and Dark Age of Camelot, the development team has the expertise to create a compelling and engaging MMO. The gaming community is always on the lookout for the next big thing, and a well-executed Ultima MMO could be just that.
In addition to the potential for a new Ultima game, EA’s broader strategy of reviving classic franchises could lead to other exciting developments. Imagine the return of other beloved series like Command & Conquer or Dungeon Keeper, reimagined for modern audiences. EA’s willingness to invest in these projects shows a recognition of the value of their classic IPs and a desire to bring them back to life in a way that resonates with today’s gamers.
In conclusion, EA’s recent actions and statements suggest that something big is on the horizon. Whether it’s a new Ultima game, a massive MMO, or the revival of other classic franchises, the gaming community has plenty to be excited about. As we await further announcements, one thing is clear: EA is positioning itself to make a significant impact on the gaming industry, and we can’t wait to see what they have in store.
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