New developer, new IP, but some familiar sounding names. Pixelbionic, a new California studio, will be making a car combat game which it aims to fund via an upcoming Kickstarter campaign. To accomplish this, the company has retained the services of God of War and Twisted Metal creator David Jaffe as well as the designer of classic car combat games Interstate ’76 and Interstate ’82.
About the Game: Autoduel
“Autoduel is a PC online multiplayer game which pays homage to epic car combat games of the past such as Interstate ’76 and Twisted Metal,” the developer’s page reads. “The game combines the high-octane thrills and spills of team-based car combat with RPG-influenced persistence and progression gameplay.”
Pixelbionic aims to create a game that not only captures the essence of classic car combat games but also introduces modern gameplay mechanics. The game will feature a variety of vehicles, each customizable with different weapons and armor, allowing players to tailor their cars to their preferred playstyle. The multiplayer aspect will include various modes such as deathmatch, capture the flag, and team-based objectives, ensuring a diverse and engaging experience for players.
The Team Behind Autoduel
The involvement of industry veterans like David Jaffe and the designer of Interstate ’76 and Interstate ’82 adds significant credibility to the project. David Jaffe is renowned for his work on the Twisted Metal series, a franchise that has set the standard for car combat games. His expertise in creating intense, action-packed gameplay will be invaluable to the development of Autoduel.
The designer of Interstate ’76 and Interstate ’82 brings a wealth of experience in crafting immersive car combat experiences. These games were known for their unique blend of vehicular combat and narrative-driven gameplay, and their influence will likely be felt in Autoduel’s design.
Kickstarter Campaign and Community Involvement
Pixelbionic plans to launch a Kickstarter campaign to fund the development of Autoduel. This approach not only provides the necessary financial resources but also allows the community to be directly involved in the game’s creation. Backers will have the opportunity to provide feedback, suggest features, and participate in beta testing, ensuring that the final product meets the expectations of its audience.
The Kickstarter campaign will offer various tiers of rewards, ranging from digital copies of the game to exclusive in-game items and even the chance to design a custom vehicle. This incentivizes backers to support the project while also fostering a sense of ownership and investment in the game’s success.
Future Prospects and Potential Impact
If successful, Autoduel could pave the way for a resurgence of the car combat genre. The combination of classic gameplay elements with modern advancements has the potential to attract both longtime fans and new players. Additionally, the game’s focus on multiplayer and community involvement could create a dedicated player base that supports the game long after its initial release.
Pixelbionic’s ambitious project represents a significant step forward for the car combat genre. By leveraging the expertise of industry veterans and engaging the community through Kickstarter, the studio aims to create a game that honors the legacy of its predecessors while pushing the boundaries of what a car combat game can be.
Source Pixelbionic
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