Apple has today announced that it is lifting the restrictions on third part developer tools for creating applications for iOS devices like the iPhone, iPad and iPod Touch.
Along with this announcement, Apple has also issued a set of guidelines for developers who are looking to submit applications to the app store, you can see an excerpt from the main guidelines below, it make for pretty interesting reading.
We have lots of kids downloading lots of apps, and parental controls don’t work unless the parents
set them up (many don’t). So know that we’re keeping an eye out for the kids.
We have over 250,000 apps in the App Store. We don’t need any more Fart apps. If your app doesn’t
do something useful or provide some form of lasting entertainment, it may not be accepted.
If your App looks like it was cobbled together in a few days, or you’re trying to get your first practice App into the store to impress your friends, please brace yourself for rejection. We have lots of serious developers who don’t want their quality Apps to be surrounded by amateur hour.
We will reject Apps for any content or behavior that we believe is over the line. What line, you ask? Well, as a Supreme Court Justice once said, “I’ll know it when I see it”. And we think that you will also know it when you cross it.
If your app is rejected, we have a Review Board that you can appeal to. If you run to the press and
trash us, it never helps.
This is a living document, and new apps presenting new questions may result in new rules at any
time. Perhaps your app will trigger this.
Lastly, we love this stuff too, and honor what you do. We’re really trying our best to create the best platform in the world for you to express your talents and make a living too. If it sounds like we’re control freaks, well, maybe it’s because we’re so committed to our users and making sure they have a quality experience with our products. Just like almost all of you are too.
You can see the full guidelines in PDF format at the following link.