Valve, you seriously need to stop embarrassing the industry like this. Not only making the quintessential class-based FPS, but supporting it relentlessly with unspeakable amounts of new content to the point where it’s barely recognizable as the same game and giving it away for free while it’s still racking up decent sales as a full-price product? If business models were people, the traditional industry one would be calling its therapist in tears right about now.
The move seems to have been fueled by the rationale that more people on Steam = better for business, which isn’t completely preposterous, especially since Valve has been going free-to-play crazy with other people’s games as well. To be fair though, those were free from the beginning. TF 2 only took four years to get to that stage. On the other hand, this will pretty much ensure there will be populated TF2 servers to play on in perpetuity, right up there with World of Warcraft and a select few others. So, there’s that.
Source Develop
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