If you were hoping to be playing the new Star Wars Kinect game on your R2-D2 themed Xbox 360 console this holiday season, I’m sorry but you are now going to have to wait until sometime in 2012.
The Star Wars Kinect game bundle was unveiled back in July at the San Diego Comic-Con and the Kinect Star Wars game at E3 earlier in the year. The reason for the delay is apparently due to the development of the game which needs more time to finalize the finished product.
“Microsoft and LucasArts have elected to move the launch of Kinect Star Wars beyond holiday 2011 to ensure the full potential of this title is realized,”
What’s Included in the Star Wars Xbox 360 Bundle?
When the new Star Wars Xbox 360 bundle does eventually launch in 2012, it’s expected to include a 320GB R2-D2-themed Xbox 360 console complete with custom sounds, a white Kinect sensor, and a C-3PO-themed Xbox 360 controller. Additionally, the bundle will come with a wired headset, a copy of Kinect Star Wars with access to exclusive downloadable content, and a copy of Kinect Adventures. This comprehensive package is expected to retail for around $450.
The R2-D2-themed console is designed to appeal to Star Wars fans with its unique aesthetic and custom sounds that mimic the beloved droid. The white Kinect sensor and C-3PO-themed controller add to the immersive Star Wars experience, making this bundle a must-have for collectors and enthusiasts alike.
Why the Delay?
The delay in the release of the Star Wars Kinect game and bundle is primarily due to the need for additional development time. Ensuring that the game meets the high expectations of fans and delivers a polished, immersive experience is a top priority for both Microsoft and LucasArts. The decision to delay the launch reflects their commitment to quality and their desire to fully realize the potential of the game.
The development of a game like Kinect Star Wars involves a complex process that includes designing interactive gameplay, creating detailed graphics, and ensuring seamless integration with the Kinect sensor. The additional time will allow developers to fine-tune these elements and address any issues that may arise during testing.
The anticipation for the Star Wars Kinect game has been building since its initial announcement, and fans are eager to experience the immersive gameplay that allows them to wield a lightsaber, pilot starships, and engage in epic battles within the Star Wars universe. The delay, while disappointing, is a necessary step to ensure that the final product lives up to the high standards set by previous Star Wars games and the expectations of the fanbase.
In the meantime, fans can look forward to the exclusive downloadable content that will be available with the Kinect Star Wars game. This content is expected to include additional missions, characters, and customization options that will enhance the overall gameplay experience.
The Star Wars Kinect game and Xbox 360 bundle represent a significant collaboration between Microsoft and LucasArts, bringing together cutting-edge gaming technology and one of the most beloved franchises in entertainment history. The final product promises to deliver an unforgettable experience for Star Wars fans and gamers alike.
Source: Lazygamer
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