Sony has announced at E3 this week that they will be rolling out their new Sony Cloud gaming service across the US during 2014, making more use of the Gaikai service they acquired last year for $380 million.
To start with, the Sony Cloud Gaming service will roll out to PlayStation 4 and PlayStation 3 systems, followed shortly after by the PS Vita system, providing gamers with access to a catalog of PlayStation 3 titles.
The PlayStation 3 titles within the Sony Cloud Gaming service will be streamed using Gaikai’s proprietary network technology to deliver fast and responsive gameplay, says Sony. This technology is designed to minimize latency and provide a seamless gaming experience, which is crucial for maintaining the quality and responsiveness that gamers expect from console gaming.
Expanding the Gaming Ecosystem
The introduction of the Sony Cloud Gaming service marks a significant step in expanding the PlayStation ecosystem. By leveraging cloud technology, Sony aims to make high-quality gaming more accessible to a broader audience. This move is particularly beneficial for gamers who may not have the latest hardware but still want to enjoy a rich gaming experience. The service will allow users to stream games directly to their devices without the need for physical discs or large downloads, making it easier to jump into a game quickly.
Moreover, the inclusion of PS Vita in the rollout plan highlights Sony’s commitment to supporting its handheld console. The PS Vita, which has struggled to gain the same level of popularity as its home console counterparts, could see a resurgence in interest thanks to the cloud gaming service. Gamers will be able to enjoy their favorite PlayStation 3 titles on the go, adding a new layer of convenience and flexibility.
Future Prospects and Global Expansion
While the initial rollout is limited to the US, Sony has hinted at the possibility of expanding the service globally. The success of the US launch will likely serve as a benchmark for future expansions. Gamers around the world are eagerly awaiting more information on when they can expect to access the Sony Cloud Gaming service. The global gaming community is vast, and a successful international rollout could significantly boost Sony’s market share in the cloud gaming sector.
In addition to expanding geographically, there is also the potential for the service to include a wider range of titles. Currently, the focus is on PlayStation 3 games, but as the service matures, we could see the inclusion of PlayStation 4 and even PlayStation 5 titles. This would not only enhance the value proposition of the service but also ensure that it remains relevant as new games and consoles are released.
Unfortunately, no information on worldwide availability has been released as yet by Sony for their Sony Cloud Gaming service, but as soon as information comes to light, we will keep you updated as always.
The move to cloud gaming is part of a broader trend in the gaming industry, where companies are increasingly looking to cloud technology to deliver content. Services like Microsoft’s Xbox Cloud Gaming and Google’s Stadia are also vying for a share of the market. Sony’s entry into this space with a robust offering could set the stage for intense competition, ultimately benefiting gamers with more choices and better services.
Source: Pocket Gamer
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