Gamers and backers of the Fig crowdfunding campaign looking forward to the launch of the new sequel, Pillars of Eternity 2, currently in the process of being created by Obsidian Entertainment. Are sure to enjoy the latest backer update from the game design studio, which discusses and demonstrates a little more about the new boating features you can expect to find in Deadfire.
Pillars of Eternity 2 Deadfire will be officially launching next month on April 3rd, 2018 and will be available to play on Mac, PC and Linux with console versions of the game being made available for the Xbox One, PlayStation 4 and Nintendo Switch later during Q4 2018. Check out the latest backer update trailer below to learn more about what you can expect from the sailing and crew system which allows players to collect crew to occupy positions aboard your ship such as Boatswain, Helmsman, Navigator, Cannoneer, Surgeon, Cook and Deckhand.
As with the first game in the series Pillars of Eternity 2 Deadfire takes the form of a role-playing game, played from an isometric perspective. Offering players an immersive dynamic weather system and a “living, breathing world”, where “everyone will have their appointments to keep and jobs to do”. The game will include both returning and new companions and companion relationships will play a “major role” in the sequel. Four sidekicks will also be available that can travel with players, as well as the customisable boat stronghold which will serve as a mobile base for exploring uncharted islands and engage in scripted ship to ship encounters.
For more details on Pillars of Eternity II: Deadfire jump over to the official Obsidian Entertainment website by following the link below.