Following on from the announcement from NVIDIA last month, that game developers can access DLSS as a plugin for Unreal Engine 4.26 (UE4), making it easier for them to add the technology to their games. NVIDIA has this week expanded its supported game library for the Unreal Engine 4 DLSS plug-in.
New Additions to the DLSS Supported Game Library
NVIDIA has announced that DLSS is now available in Crysis Remastered and the free System Shock remake demo. Additionally, DLSS will be available in The Fabled Woods when the game launches on March 25th, 2021. This expansion is a significant step forward, as it brings the benefits of DLSS to more gamers and developers, enhancing the gaming experience across a wider range of titles.
Previously, NVIDIA made DLSS available for Nioh 2 The Complete Collection, Mount & Blade II: Bannerlord, and Unreal Engine 4. This growing list of supported games demonstrates NVIDIA’s commitment to improving gaming performance and visual quality. Check out the videos below to learn more about what you can expect from the NVIDIA Unreal Engine 4 DLSS technology.
Benefits of DLSS Technology
DLSS, or Deep Learning Super Sampling, leverages the power of artificial intelligence to boost frame rates and deliver sharper images in games. This technology uses deep learning and AI to upscale lower resolution images to a higher resolution, providing gamers with smoother gameplay and the ability to enable higher-quality effects, rendering resolutions, and ray tracing.
With DLSS, frame rates are greatly accelerated, giving you smoother gameplay and the headroom to enable higher-quality effects, rendering resolutions, and ray tracing. For gamers, only GeForce RTX GPUs feature the Tensor Cores that power DLSS, and with DLSS now available in nearly 40 titles and counting, GeForce RTX offers the fastest frame rates in leading triple-A titles and indie darlings.
Impact on Game Development
The integration of DLSS into Unreal Engine 4.26 as a plugin simplifies the process for developers to incorporate this technology into their games. This ease of integration means that more developers can take advantage of DLSS, leading to a broader adoption of the technology and a better gaming experience for players.
For instance, in Crysis Remastered, DLSS allows the game to run at higher frame rates while maintaining high visual fidelity, making the game more enjoyable and visually stunning. Similarly, the System Shock remake demo benefits from DLSS by providing a smoother and more immersive experience, which is crucial for a game that relies heavily on atmosphere and detailed environments.
The upcoming release of The Fabled Woods with DLSS support is another example of how this technology can enhance new titles. By enabling higher frame rates and better visual effects, DLSS helps developers create more engaging and visually impressive games.
Future Prospects
As DLSS continues to evolve, we can expect even more games to adopt this technology. The ongoing improvements in AI and machine learning will likely lead to further enhancements in DLSS, making it an even more valuable tool for game developers. This will not only improve the performance and visual quality of games but also push the boundaries of what is possible in game design and development.
In conclusion, NVIDIA’s expansion of DLSS support to more games and its integration into Unreal Engine 4.26 as a plugin marks a significant milestone in the gaming industry. By making it easier for developers to use DLSS, NVIDIA is helping to create a future where high-quality, high-performance gaming is accessible to more players than ever before.
Source: NVIDIA
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